Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2018.4.X, 2019.4.X
Votes
0
Found in
2018.3.0a9
2018.4
2019.2
2019.3
2019.3.0f3
2020.1
Issue ID
1209976
Regression
Yes
EventType.MouseDrag is triggered when cancelling a Context Menu by Right-Clicking or Left-Clicking in a custom Window
How to reproduce:
1. Open the attached project
2. Open the "DRAG DROP BUG" Window (Window->DRAG DROP BUG)
3. Right-Click anywhere in the opened Window to open a Context Menu
4. Right-Click or Left-Click anywhere else in the Window to cancel the Context Menu
Expected result: EventType.MouseDrag is not triggered
Actual result: EventType.MouseDrag is triggered
Reproducible with: 2018.3.0a9, 2018.4.15f1, 2019.2.18f1, 2019.3.0f4, 2020.1.0a18
Not reproducible with: 2017.4.36f1, 2018.3.0a8
Note: Doesn't reproduce on macOS
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping
Resolution Note (fix version 2020.1):
Fixed in Unity 2020.1.0a24
Resolution Note (fix version 2019.4):
Fixed in Unity 2019.4.10f1
Resolution Note (fix version 2018.4):
Fixed in Unity 2018.4.27f1