Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2018.4.X, 2019.4.X
Votes
0
Found in
2018.3.0a9
2018.4
2019.2
2019.3
2019.3.0f3
2020.1
Issue ID
1209976
Regression
Yes
EventType.MouseDrag is triggered when cancelling a Context Menu by Right-Clicking or Left-Clicking in a custom Window
How to reproduce:
1. Open the attached project
2. Open the "DRAG DROP BUG" Window (Window->DRAG DROP BUG)
3. Right-Click anywhere in the opened Window to open a Context Menu
4. Right-Click or Left-Click anywhere else in the Window to cancel the Context Menu
Expected result: EventType.MouseDrag is not triggered
Actual result: EventType.MouseDrag is triggered
Reproducible with: 2018.3.0a9, 2018.4.15f1, 2019.2.18f1, 2019.3.0f4, 2020.1.0a18
Not reproducible with: 2017.4.36f1, 2018.3.0a8
Note: Doesn't reproduce on macOS
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Resolution Note (fix version 2020.1):
Fixed in Unity 2020.1.0a24
Resolution Note (fix version 2019.4):
Fixed in Unity 2019.4.10f1
Resolution Note (fix version 2018.4):
Fixed in Unity 2018.4.27f1