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[Profiler] Show calls and Show Related object window doesn't open when p...
Unable to shuffle between Show calls, Show Related object and no details window if Player loop dropdown is open. Player loop dropdow... Read more
Method marked with RuntimeInitializeOnLoad with AfterAssembliesLoaded Lo...
How to reproduce: 1. Open the attached "AfterAssembliesCallback.zip" project 2. Enter Play mode Expected results: A message gets pr... Read more
High CPU Load when editor is trying to trim Full GI Cache
How to reproduce: 1. Create and open a new project 2. Ensure "Maximum Cache Size" (in Edit -> Preferences) is set to 5GB, 3. Close p... Read more
Namespace errors are thrown when Physics 2D Built-in package is removed
How to reproduce: 1. Create a new project 2. Open Package Manager window (Window->Package Manager) 3. In Package Manager, top middle... Read more
Profile Analyzer cuts off a frame when saving the pulled data from the P...
How to reproduce: 1. Download the user attached .data file 2. Create a new project and install the Profile Analyzer package 3. Open ... Read more
[CPU PLM] GI baking is up to 20x slower in 2019.2 comparing to 2019.1 in...
Prerequisites: For repro it's needed to have the Fontainebleu demo downloaded on your machine. 2019.1 version: https://github.com/U... Read more
RevertIsValid with the RevertMode.Unchanged returns true for modified as...
How to reproduce: 1. Extract and open the attached project ("IsValid bugs.zip") to your preferred workspace 2. Submit the initial pr... Read more
[Windows] Editor window is no longer maximized when changing or resettin...
How to reproduce: 1. Create a new Unity project 2. Make sure Editor window is maximized 3. Change the Layout, or click on Layout -> ... Read more
Errors are thrown when 2 or more QuadrantDataHashMapJobs are working at ...
Steps to reproduce: 1. Open user's attached project "Legends (2019 HDRP).zip" 2. Open "ECS Test" scene 3. Enter Play mode 4. Notice... Read more
Editor crashes when assigning Universal's RP Forward Renderer Data to Cu...
Steps to reproduce: 1. Create a new project 2. Install Universal RP from package manager 3. Create Project View -> Create -> Renderi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animation stops at the end of the transition duration when the Animator preview is played
- Imported FBX Models are not visible in the Scene or previewable in the Project files when the Parallel Import option is enabled
- Adding or removing assets to bundles will cause other assets to be rebuilt when BuildAssetBundleOptions.UseContentHash is used
- Prefab overrides cannot be obtained when Serialized via Property
- ScrollRect scrolls up when activating a GameObject with a ScrollRect and an InputField under specific conditions