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Undo is not restoring all of the deleted GameObjects when deleting a lar...
How to reproduce: 1. Open the attached project's Scene labeled "BigVramScene_Scratch" 2. Select all the "UltraBlock" GameObjects in ... Read more
Bug reporter crashes on Mac when machine is connected to the internet
Steps to reproduce: 0 - Enable WiFi and connect to the Internet 1 - cause a Unity crash (See comments for my steps) 2 - once Unity c... Read more
Crash in LightmapSettings::GetLightingDataAsset() after assertion failur...
Crash in LightmapSettings::GetLightingDataAsset() after assertion failure 'settings != null' In the attached project, when the user... Read more
The total frames of the animation does not fill the timeline
How to reproduce: 1. Open the attached 2018.3.14f1.zip project 2. Go to the Project window and select 724184.fbx 3. In the Inspecto... Read more
[HDRP] [OSX] Planar reflection preview duplicated in the top right corner
Versions tested: 2019.3.0f3 + 7.1.6, 7.2.0 Steps to reproduce: 1) Open attached project or create a new simple scene with planar r... Read more
Unity editor crashes if code has nullable structs with circular dependency
How to reproduce: 1. Open attached project "754243.zip" 2. In Project window, open "Test.cs" script 3. Uncomment and save the code ... Read more
ProBuilder - Selecting multiple faces with CTRL does not work in the sce...
To Reproduce: -Create a new unity project -Install ProBuilder (Package manager -> ProBuilder -> install) -Open the ProBuild window ... Read more
[HDRP] Render Texture doesn't appear on UI Image when viewing it in Scen...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Inspect the RawImage with a Render Texture 3. Build ... Read more
[HDRP] Moving a GameObject with a Material that has a high Smoothness se...
Steps to reproduce: 1. Download and open attached "StageDemo" project 2. Open "SampleScene" scene 3. Press "Edit" in the toolbar, th... Read more
[Metal] GfxDeviceMetal::CreateComputeProgram does not check inputs
The title is pretty explanatory, but due to a recent bug in compute kernel compilation, we ended up seeing some null shaders (size o... Read more
All about bugs
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