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[Pathtracer] Pathtracer is missing an API to know the current progress o...
It's a bit of a feature request but it makes the current recording of some frame a bit cumbersome because we have to count the frame... Read more
Input.mousePosition does not update when using a tablet
Reproduction steps:1. Open the attached project "TabletPenBug.zip" and load Scene "SampleScene"2. Enter Play Mode3. Using a tablet, ... Read more
Sprite Atlas is missing in runtime after reopening the project when usin...
Reproduction steps:1. Open the “IN-15497_MissingAtlas“ project and open the “SampleScene“ scene2. Open the Addressables Groups windo... Read more
The resulting texture is empty when serializing a region copied by Graph...
Reproduction steps:1. Open the “IN-15493_CopyTexture“ project and open the “TextureCopyTest“ scene2. Enter and exit the Play mode3. ... Read more
[HDRP] Default Volumetric Clouds overexpose indoor template
Steps to reproduce 1) Open affected Unity, start a new HDRP sample scene project 2) Create a new indoor template 3) Observe that it'... Read more
[macOS] Event modifiers are not detected when UI Toolkit's context menu ...
How to reproduce:1. Open the attached "UpdatedProject" project2. Select "Window" -> "General" -> "Test Runner" in the main men... Read more
Prefab list contains the wrong number of elements when opening it throug...
Reproduction steps:1. Open the user’s attached project2. Open the “Assets/Base.prefab”3. In the Inspector Window, observe the empty ... Read more
GameObject light reflection is inverted when in Play Mode or Player
How to reproduce:1. Open the attached project “IN_10941”2. Open the SampleScene in Scenes3. Enter Play Mode4. Observe the “Wall” Gam... Read more
Uniform variables work like global variables when in a custom function
To reproduce:1. Open the project “500_shaderbug”2. Enter Play mode Expected result: GameObjects “SuzaneHlslInflation”, “SuzaneShader... Read more
[IL2CPP] Build fails with "Fatal error in Unity CIL Linker" when using U...
How to reproduce:1. Open the user’s attached “IL2CPPError-2022.2.zip” project2. Make sure Scripting Backend is set to “IL2CPP” (Edit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected
- [iOS] Frame Debugger rendering output doesn't work with iOS builds