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0
votes
Fixed

Rect Transform Pivot also needs to always have prefab override status

UI

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Feb 12, 2014

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Version/s: 4.6.0b2

Changing the Pivot value on a RectTransform in a Prefab updates the Pivot value in all instances of that Prefab. Rune says that shou... Read more

2
votes
Fixed

Center of mass and inertia tensor change after gameobject is disabled an...

Physics

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Feb 03, 2014

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Version/s: 4.3.1f1

To reproduce: 1) Open TestScene 2) Start scene and check console 3) Notice that the values of mass center and inertia tensor change... Read more

0
votes
Fixed

Keyboard does not appear when clicked on a textfield

UI

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Feb 12, 2014

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Version/s: 4.6.0b2

To reproduce: 1. Download the sample uGUI project or used the attached one 2. Build and run the Widgets scene for iOS 3. Touch the m... Read more

6
votes
Postponed

Multiple Polygon Collider 2D Components cannot be edited

Physics2D

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Feb 09, 2014

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Version/s: 4.3.4f1

To reproduce: 1. Create a new project 2. Create an empty gameobject 3. Attach one polygon collider 2d to it 4. Edit the collider 5. ... Read more

1
votes
Won't Fix

When dragging mouse downwards, Event.current.delta.y is positive in edit...

Android

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Feb 11, 2014

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Version/s: 4.3.4f1

In the editor when dragging mouse downwards the Event.current.mousePosition.y returns increasing numbers and the Event.current.delta... Read more

0
votes
Fixed

uGUI does not refresh when setting one of the predefined resolutions

UI

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Feb 12, 2014

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Version/s: 4.6.0b2

To reproduce: 1. Take any project that uses uGUI 2. Undock the game window 3. Change the resolution using the predefined resolutions... Read more

0
votes
By Design

Setting Time.TimeScale to zero and then restoring it to normal speed del...

Animation

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Feb 12, 2014

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Version/s: 4.3.0f4

Steps to reproduce : - import the project attached - open the "Repro" scene - press space and notice the message in the console - u... Read more

0
votes
Not Reproducible

Example code for NavMesh.CalculatePath is broken

Docs - Scripting Reference

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Feb 12, 2014

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Version/s: 4.6.0b2

1. Open documentation page via Help->Scripting Reference 2. Find docs for NavMesh.CalculatePath Example code has the following prob... Read more

0
votes
Fixed

File endings supported by TextAsset are not listed in scripting document...

Docs - Scripting Reference

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Feb 05, 2014

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Version/s: 4.3.3f1

In the reference manual http://docs.unity3d.com/Documentation/Components/class-TextAsset.html at the top of the page supported text ... Read more

0
votes
Fixed

Game view preview of uGUI doesn't update after resize

UI

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Feb 12, 2014

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Version/s: 4.6.0b2

To reproduce: 1. Open attached project 2. Open scene "Example - Layout" 3. Make sure you are using the default layout 4. Switch to t... Read more

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