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[Mesh] Cylinder and Sphere meshes disappear until editor restart after m...
Steps Open project (see comments) Open Assets/LOW/BreaksResourcesRepro Check scene view ## Observe that Cylinders and spheres are vi... Read more
Scene Asset Bundles are not unloaded when UnloadAllAssetBundles(true) me...
Steps to reproduce:1. Open the user’s attached project2. In the main Toolbar click Repro issue > Build bundle3. Click Repro issue... Read more
"Add Component" search and selection is broken when inspecting a buildco...
Reproduction steps:1. Open the attached project “IN-9101_TestDOTS.zip”2. Select “Assets/Build/Default” in the Project window3. Selec... Read more
Prefab's field custom serialization is incorrect when the field is overr...
Reproduction steps:1. Open the “IN-14866_OverridenFieldSerialization“ project and open the “Main” scene2. Rename the “B” scene to “B... Read more
Behavior description in the Player Input component doesn't change when c...
Reproduction steps:1. Open the attached project “IN-9709.zip”2. Open the “SampleScene” from the Project window3. Select the “GameObj... Read more
[WebGL] "Uncaught TypeError: something is undefined" error freezes the p...
How to reproduce:1. Open the user-attached project (My project.zip)2. Make sure that SampleScene is open3. Build and Run the project... Read more
IME languages are not recognized when entering input in Mobile and WebGL...
Open the attached project "InputAndTMPInput-TestProject.zip" In File > Build Settings make sure that the WebGL Platform is select... Read more
[Inspector] Inspecting ShaderGraph in Debug mode results in ~150ms CPU S...
How to reproduce:1. Open the user’s attached “InspectorBug” project2. Change the Inspector window mode to “Debug”3. Select the “MyGr... Read more
Prefab does not save the Input Action Reference when the button is used ...
Reproduction steps: Open the attached project (“PrefabBug.zip“) Select Assets/TestPrefab Open “Testprefab” In the Inspector press th... Read more
Undo.RecordObject is not working correctly when it is applied to the mem...
How to reproduce:1. Open the user-attached project “BugReport”2. Open the “main” Scene3. Select “Main Camera” Game Object in the Hie... Read more
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