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[Multidisplay UI] "Display.RelativeMouseAt" z axis only shows value of 0.
Steps to reproduce: 1. Open my attached project. 2. Open "test" scene. 3. Build project in windows platform. 4. Move your cursor bet... Read more
AssetBundleRequest:get_asset() fails while LoadScene is working
Steps to reproduce: 1) Download attached project 'AssetBundleFailureWithASync.zip' and open in Unity. 2) Open scene 'ChangeScene1' ... Read more
Editor camera twitches/moves to the opposite direction when Hand-Move E...
Reproduction steps(GIF attached): 1. Open attached project. 2. Open "1" scene. 3. Select "Main cameraa" game object in the hierarchy... Read more
Crash in g_hash_table_destroy when connecting to server
To reproduce: 1. Open attached project (MainServer.zip) 2. Run attached server (Auth.zip) 3. Run ConnectionScene 4. Click Connect t... Read more
build size increase for unity_builtin_extra
-e: build size increased considerably for user project going from 5.3 to 5.4 -repro: --open case_815795-Stripped.zip project (attac... Read more
[Android] Calculating delta position (manually), gives different results...
Reproduction steps: 1) Open Unity Remote on a device 2) Open "case_815918-DeltaPositionBug.zip" project 3) Open "scene" and enter pl... Read more
[UWP] When running in DX12 mode application crashes if AA is disabled
Reproductions steps: 1. Open any project 2. Go to Quality Settings and disable Anti aliasing 3. Deploy to Universal 10 apps 4. Add ... Read more
[Debugging] Unity crashes when hovering over generic class member to vie...
Steps to reproduce: 1. Open attached project "816527.zip" 2. Open scene "Main" and open "PrintSystemInfo.cs" 3. Add breakpoint at l... Read more
[OS X] Accessing a non unity-serialized static generic list on a non sta...
1. Open & Play user attached project Test scene 2. Click on Crash button in top left corner of scene Notice Unity is crashing. No... Read more
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