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Deleting a Scrollbar on the ScrollView causes scene to become dirty mult...
How to reproduce: 1. Create a new Project 2. Add UI > ScrollView to the Scene 3. Add any UI element on the ScrollView > Viewport > C... Read more
Build process fails even though the build succeeded when trying to not l...
Repro steps: 1. Open attached project 2. Make sure platform is set to Android 3. Main menu -> Window -> General -> Test Runner 4. Pr... Read more
[AnimationRigging] GameObject snaps into place until its Root is moved w...
How to reproduce: 1. Open the attached project's "case_1199287-Project.zip" Scene labeled "SampleScene" 2. Enter the Play Mode Expe... Read more
Input.GetKey for Left Shift returns true when Right Shift is held down a...
Steps to reproduce: 1. Open the attached project (case_1204882_ShiftInput.zip) 2. Enter Play mode 3. Press and hold down Right Shift... Read more
[Hub] "User did not grant permission" error is thrown in the Hub logs wh...
How to reproduce: 1. Open Unity Hub 2. Go to Installs -> Add 3. Select Unity 2019.2.15f1 to download 4. Deselect all Modules 5. Clic... Read more
[ProBuilder] Selection marquee doesn't select the right vertices in HDRP
When using the HDRP package, selecting vertices via marquee on a ProBuilder object yields a random set of vertices. This cannot be r... Read more
Inspector displays previously selected Animator layer when switching bet...
Steps to reproduce: 1. Create a new project 2. In the Project window, create a new Animator Controller Asset and select it 3. Open t... Read more
Default Quality Level is changed after building and reopening the Editor...
How to reproduce: 1. Open the attached project 2. Inspect the default Quality level (top toolbar's Edit->Project Settings->Quality->... Read more
[HDRP] Instantiating a Decal Projector generates ghost decal duplicates
Steps to reproduce: 1. Create a new project with the HDRP package 2. Import the provided custom package "DecalTestAssets.unitypackag... Read more
[Profiler] Current frame data not shown after selecting previous frame f...
-Frame marker is not moving to the position of the current frame for the second time. -Also, current frame data is not shown. Step... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder performing Redo action for creating a nested element throws nvalid UXML or USS: System.IndexOutOfRangeException and corrupts the opened document causing data loss
- Double-clicking on element does not open an option to rename it
- Element blocks another element when it is set to PickingMode.Ignore
- Crash on UnityFBX::ConvertFBXSceneToImportScene when importing a specific FBX file
- Depth Texture is inverted in Android build when Graphics API is set to OpenGLES3