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[ProBuilder] Selection marquee doesn't select the right vertices in HDRP
When using the HDRP package, selecting vertices via marquee on a ProBuilder object yields a random set of vertices. This cannot be r... Read more
Inspector displays previously selected Animator layer when switching bet...
Steps to reproduce: 1. Create a new project 2. In the Project window, create a new Animator Controller Asset and select it 3. Open t... Read more
Default Quality Level is changed after building and reopening the Editor...
How to reproduce: 1. Open the attached project 2. Inspect the default Quality level (top toolbar's Edit->Project Settings->Quality->... Read more
[HDRP] Instantiating a Decal Projector generates ghost decal duplicates
Steps to reproduce: 1. Create a new project with the HDRP package 2. Import the provided custom package "DecalTestAssets.unitypackag... Read more
[Profiler] Current frame data not shown after selecting previous frame f...
-Frame marker is not moving to the position of the current frame for the second time. -Also, current frame data is not shown. Step... Read more
UnloadUnusedAssets unloads assets that are referenced through thread loc...
How to reproduce: 1. Build & Run development build of the attached project 2. Wait Actual result: The used texture gets deleted aft... Read more
TrailRenderer's Normals are facing same direction when its Alignment is ...
How to reproduce: 1. Open the attached project's Scene labeled "TrailNormalTest" 2. Move the "Trail" GameObject around in the Scene ... Read more
[HDRP] Decals get duplicated and baked into the object after moving Deca...
Repro steps: 1) Open HDRP Template 2) Import the attached package 3) Place one of the decals on the ground 4) Save scene 5) Close th... Read more
UI Image's Material instance doesn't update in Canvas when using Materia...
How to reproduce: 1. Open the attached project's "case_1200308-Project.zip" Scene labeled "Scene" 2. Enter the Play Mode 3. Open the... Read more
[Scene View] The VFX icon is showing an incorrect image.
Repro steps: 1. Create a new VFX 2. Drag it in the scene 3. With gizmos enabled, look at the VFX and observe the blurry circle icon ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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