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[TestRunner] GameObjects created during Unity Tests Runner tests are not...
To reproduce: 1. Download attached project "Test1.zip" and open in Unity2. Click File > New SceneNote: Observe that Scene is name... Read more
Draw call cannot be batched when objects are affected by different refle...
Reproduction steps:1. Download user's project and open in Unity2. Open "test" scene3. Open Window -> Debug -> Frame Debug4. Se... Read more
Textures break when GenerateMipMaps is disabled with Max Size set to 819...
Steps to reproduce:1. Open user attached project2. Select R0010890.jpg3. Turn off GenerateMipMaps4. Make sure that Non-Power of 2 is... Read more
[PLM] 'Failure computing material mapping for Progressive Lightmapper' w...
Steps to repro: 1. Open attached project and 't1' scene;2. Create Terrain gameobject (GameObject>3D Object>Terrain);3. In the ... Read more
[Regression] It is not possible to navigate (fly) in scene view using ar...
Steps to reproduce:1. Create a new project2. In scene view try pressing arrow keys to fly around- Note: Holding Mouse 2 (right click... Read more
[WSA] When building UWP, get error Windows.Perception.People.HeadPose::g...
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Open the test.unity scene4. Build5. Observe the... Read more
Legacy diffuse shader doesn't work with Progressive Lightmapper
How to reproduce:1. Open user's project (Lightmap issue 2018.1b.zip)2. Open scene "3B_scene.unity"3. Bake lightmap using Progressive... Read more
Compilation errors during asset bundling changes active build target
How to reproduce:1. Open the "New Unity Project 1.zip" project2. Press Assets>Build AssetBundles3. Check the console to confirm t... Read more
Unresponsiveness due to reloading Visual Studio project
For larger projects this reload takes a long time (~20-30 seconds of unresponsiveness). The bug is easily noticeable when using Visu... Read more
[macOS] Play/Pause buttons have a small white outline when the Play butt...
Steps to reproduce: 1) Open Unity and create a new project2) Press Play buttonNote: Play/Pause button colors will be not correct and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default