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[Graphics] Crash when submitting depth with no MSAA
[Reported by Meta] If the graphics settings are set to no MSAA with depth submission on (Oculus Quest), we get a crash. See attached... Read more
Package Manager: ENOENT: no such file or directory, mkdir
Description Attempting to create or open a project when there is a quote in the project path/name or in the UPM cache path causes th... Read more
Not all shaders get rendered when using custom Camera Matrix
How to reproduce:1. Open the attached project “in_9123”2. Open “SampleScene” in Scenes3. Select “Main Camera” Camera4. Attach the Ga... Read more
Baked lightmap is removed when entering play mode.
Reproduction steps:1. Open the user’s attached project2. In the Hierarchy window, right-click “Cube_Lod0” > “TestSetLod”3. In the... Read more
Improve error message for: SkinnedMeshRenderer: Mesh has been changed t...
Steps open Assets/Repro/SetTangent.unity enable gizmos in scene view or game view check console for errors error message : SkinnedMe... Read more
TrackedPoseDriver for ISX is missing icon
The TrackedPoseDriver for legacy has a custom icon that the ISX version does not have. Read more
Multiple errors are thrown in the Console window upon exiting the Play m...
How to reproduce:1. Open the attached project “IN-14456.zip“2. Open the “SampleScene” Scene3. Enter the Play mode4. Exit the Play mo... Read more
The character keeps moving in the same direction when the button is rele...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/Playground.unity” Scene Enter the Play Mode Click “A” or “D” ... Read more
"CultureNotFoundException: Culture name force_en is not supported" when ...
To reproduce:1. Install Plastic SCM2. Open client.conf of Plastic SCM (%LOCALAPPDATA% \ plastic4 \ client.conf)3. Rewrite <Langua... Read more
[Android] Unity app is not rendering when opened in split screen
Scenario #1:1. Open the attached project “Winter.zip”2. Go to Edit > Project Settings > Player > Resolution and Presentatio... Read more
All about bugs
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