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[Input System] Virtual Mouse and system mouse position is desynchronized
Steps to reproduce: 1. Open the attached project (case_1234316.zip) 2. Connect any Gamepad 3. Enter Play Mode 4. Move the cursor usi... Read more
Creation of AssetBundles containing shaders is non-deterministic (incons...
How to reproduce: 1. Open tester-submitted project (AddressableGroupDeterminsim.zip) 2. Open Addressables Groups window 3. Add Asset... Read more
[SRP] Crash in CullCastersCommon after assigning a script with specific ...
Steps to repro: 1. Open the attached project and 'SampleScene' scene; 2. Make sure that you have an active Game view instance in the... Read more
[Profile Analyzer] Additional frames can be drag-selected outside of the...
Reproduction steps: 1. Open attached project "ProfAnalyze2020.2.zip" 2. In Profile Analyzer window, load "cap1.pdata" 3. Select fram... Read more
Acute shadow acne when using two overlapping spotlights
Steps to reproduce: 1. Open the attached project 2. If required, bake the scene 3. Observe the acute shadow acne on the ceiling of ... Read more
[Collab] Collab Tab in Project Settings doesn't update its State until r...
Enabling Collab from Collab toolbar doesn't reflect changes in the Project Settings Collab Tab until it is reopened. Refer to the at... Read more
[Quick Search] FileNotFoundException thrown on Creating Complete Asset I...
On Creating the "Complete" Asset Index under "Quick Search" from the "Preferences" window, the editor throws FileNotFoundException, ... Read more
[iOS] UI Image with a custom unlit shader graph material is not rendered...
How to reproduce: 1. Open the "SampleScene" scene in the user-supplied project and build it for iOS 2. Launch the project on an iOS ... Read more
Hard crash when LiveLink is enabled and adding new InputSystem map insid...
How to reproduce: 1. Open attached project "TestInputMapSubsceneFiles.zip" and scene "SampleScene" 2. In Hierarchy, select "SubScen... Read more
ScrollRect, GridLayoutGroup and an empty child makes the scene dirty whe...
How to reproduce: 1. Open attached project "ScrollRectGridSetsSceneDirty.zip" and scene "DirtyScene" 2. In Hierarchy, observe scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException when setting 'isTextObjectScaleStatic' to false on a disabled TextMeshPro GameObject
- Shader Stripping Custom Options disappear when exiting Play mode without reloading Domain
- Decals do not get projected when 'Rendering Layer Mask' on a GameObject is 23rd Layer or above due to encoding/decoding issues
- Deriving from SearchContextAttribute doesn't always work
- Scripting API documentation is missing for macOS editor extensions