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[Linux][Mac] Executing Build And Run with Dedicated Server platform does...
How to reproduce: 1. Open new Unity project 2. In Build Settings window, switch to Dedicated Server platform 3. Build and Run 4. Obs... Read more
[Project Browser] Assets are not imported again when reimported from pro...
Assets are not imported again when reimported from project browser Steps to Reproduce: 1. Create a new project. 2. Window > Asset ... Read more
[Shader Graph] Transparent materials rendered using Path Tracing are ren...
Steps to reproduce: 1. Download and open the project "U - BUGREPORT [path tracing bug with transparent shadergraphs].zip" 2. Open As... Read more
[WSA] Impossible to copy - paste on Win Store Apps
1. Copy any selected text, then launch WSA application and paste it to any input field. The text will not be pasted. 2. In WSA appl... Read more
Objects that use spine are broken in application when built to Android d...
To reproduce: 1. Open attached project 2. Make sure that Graphics API is set to OpenGles3 4. Build and run to android device Actua... Read more
Hash Version collision between two different bundles
Bundles generated using the same scene content, only difference is that the bundle name has changed, thus the bundle object's value ... Read more
[Android][Localization] Having a Slash or Backslash in the application n...
How to reproduce: 1. Open the user's project "LocalizationSingleQuotes.zip" 2. Build the project to Android Expected result: The bu... Read more
[HDRP] Materials remain pink when they are upgraded to HDRP Materials
Steps to reproduce: 1. Open the original project "hdrpupgraadefailure.zip" 2. Navigate to Project -> Assets -> Scenes and open Sampl... Read more
MouseEnterEvent is called multiple times when moving mouse over Slider
How to reproduce: 1. Open the attached project ("BugMouseToolkit.zip") 2. Enter Play Mode 3. Mouse over the Slider area Expected re... Read more
[Android] Build and run fails when Rewired is present in the project
Repro steps: 1. Open QA attached project "repro_1169148" 2. Switch build target to Android 3. Build and run Actual: Build fails wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Greyed out Icon for Tool Context is misaligned in the Tools Overlay in the URP 3D Sample Template
- HDR colors are recorded in gamma compressed values instead of linear values when using the Animation window
- Scroll bar fails to resize when content is dynamically removed in Player or Play Mode
- Error "Shader error in 'Shader Graphs/ScrollingHologram_Graph" when switching HDR Debug Mode to Gamut View
- "Unable to add Renderer to the Scene after Culling.“ and “NullReferenceException: Object reference not set to an instance of an object“ errors spawned when changing the light shadow settings in the Player