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Duplicate
Votes
0
Found in
2019.1.4f1
2019.2.0f1
Issue ID
1176195
Regression
Yes
Objects that use spine are broken in application when built to Android device with OpenGles3 API
To reproduce:
1. Open attached project
2. Make sure that Graphics API is set to OpenGles3
4. Build and run to android device
Actual result: the objects that use spine are not visible or glitches
Expected result: everything should be visible and not glitching
Reproduced in: 2019.1.4f1; 2019.1.14f1; 2019.2.1f1;2019.3.0a12
Not reproduced in: 2017.4.32f1; 2018.4.7f1; 2019.1.3f1
Tested with:
VLNQA00022, Xiaomi Redmi Note 3 (Redmi Note 3), Android 5.1.1, CPU: Snapdragon 617 MSM8952, GPU: Adreno (TM) 510
VLNQA00277, Asus ROG Phone (ASUS_Z01QD), Android 8.1.0, CPU: Snapdragon 845 SDM845, GPU: Adreno (TM) 630
VLNQA00122, Samsung Galaxy S9 (SM-G960F), Android 9, CPU: Exynos 9 Series 9810, GPU: Mali-G72
Note: does not reproduce with Vulcan, DX11, and Metal
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