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Fixed
Votes
0
Found in [Package]
12.0.0
Issue ID
1345475
Regression
No
[Shader Graph] Transparent materials rendered using Path Tracing are rendered with a refraction offset
Steps to reproduce:
1. Download and open the project "U - BUGREPORT [path tracing bug with transparent shadergraphs].zip"
2. Open Assets/Bugreportscene.unity
3. In the Hierarchy, Expand the "Volumes" GameObject
4. Enable the "Volume 2 - path tracing" GameObject
Expected result: The transparent materials with custom ShaderGraph are rendered with refraction offset
Actual result: The transparent materials with custom ShaderGraph are rendered normally with no refraction offset
Reproducible with: 12.0.0 (2021.2.0b1)
Not reproducible with: 12.0.0 (2021.2.0b2, 2021.2.0b6)
Could not test with: 7.6.0 (2019.4.29f1), 10.5.1 (2020.3.14f1), 11.0.0 (2021.1.15f1) (Customer ShaderGraph breaks on downgrading)
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Resolution Note:
Fixed in 2021.2.0b2