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0
votes
By Design

Client connects in version .21 and will not connect in .22

Package: Multiplayer Netcode for GameObjects

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Jan 12, 2024

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Version/s: 1.7.0

1. What happened I upgraded my working project from .21 to .22 and the client will no longer connect. I have been working with Noel... Read more

0
votes
Fixed

Resources are exported to build despite that they are not used in scenes...

Deployment Management

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Jun 08, 2016

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Version/s: 5.4.0b20

Steps to reproduce: 1. Open attached project 2. Open "Main" scene -- Notice that this scene is empty/default 3. Build this scene 4. ... Read more

0
votes
Fixed

[Mobile]OnDrop() function is not called when using a touchscreen

Mobile

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Sep 21, 2020

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Version/s: 2019.4, 2020.1.0f1, 2020.2

Steps to reproduce: 1. Open the attached project "Case_1279352" 2. Open "SampleScene" Scene 3. In the Project Settings->Editor set U... Read more

0
votes
Fixed

Cinemachine collider visualization is stuck when switching scenes

Package: Cinemachine

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Aug 15, 2019

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Version/s: 2.2.7, 2.3.5

Repro steps: 1. Open attached project 2. Open the Physics Debug window and in the Physics Debug overlay panel check the "Collision ... Read more

5
votes
Fixed

[Camera] Calling Camera.Render in OnRenderImage always clears the depth ...

Graphics - General

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Apr 23, 2015

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Version/s: 5.0.1p1

To reproduce: 1. Open attached project 2. Open DepthTextureBug scene 3. Press play 4. Select main camera 5. Select On Render Image ... Read more

0
votes
Fixed

Project window file path explorer is not opened when "Show In Explorer" ...

Project Browser

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Apr 29, 2020

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Version/s: 2020.2.0a10

How to reproduce: 1. Open attached project "ShowInExplorer.zip" (or any other poject) 2. In Project window, right-click on any file... Read more

6
votes
Fixed

[UWP] Text Mesh Pro Input Field wasCanceled callback doesn't work when c...

Package: TextMeshPro

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Aug 12, 2021

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Version/s: 3.0.6

Reproduction steps: 1. Open “SampleScene” in the “new project.zip” 2. In Build Settings select “Universal Windows Platform” and buil... Read more

0
votes
Active

EditorSceneManager.sceneOpened is not triggered when initially loading ...

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Sep 17, 2024

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Version/s: 2021.3.44f1, 2022.3.47f1, 6000.0.20f1

Reproduction steps: 1. Open the attached “BugRepro” project 2. Observe the Console window Expected result: A message with the c... Read more

0
votes
Postponed

Unity has no proper script lifecycle for calling event functions before ...

Editor - Other

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Mar 25, 2015

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Version/s: 5.0.0p2

Quitting Unity Editor doesn't call OnDestroy(), OnDisable() event functions which is often used in editor window extension scripts. ... Read more

0
votes
Fixed

[Quick Search] Native Collection has not been disposed errors are thrown...

Quick Search

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Nov 06, 2020

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Version/s: 2021.1.0a3, 2021.1.0a5

Native Collection has not been disposed errors are thrown on searching in "Search asset store" window. Steps to repro: 1. Create a... Read more

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