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0
votes
Fixed

[Timeline] Timeline animation resets to the first frame if animations tr...

Package: Timeline

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May 22, 2019

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Version/s: 2019.1.0a1, 2019.2.0a1, 2019.2.0b2, 2019.3.0a1

To reproduce: 1. Open users attached project "TimelineFinalFrame.zip" 2. Open "SampleScene.unity" scene 3. Select DirectorTimeline t... Read more

0
votes
Duplicate

Objects that use spine are broken in application when built to Android d...

Mobile

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Aug 13, 2019

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Version/s: 2019.1.4f1, 2019.2.0f1

To reproduce: 1. Open attached project 2. Make sure that Graphics API is set to OpenGles3 4. Build and run to android device Actua... Read more

5
votes
Fixed

[Camera] Calling Camera.Render in OnRenderImage always clears the depth ...

Graphics - General

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Apr 23, 2015

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Version/s: 5.0.1p1

To reproduce: 1. Open attached project 2. Open DepthTextureBug scene 3. Press play 4. Select main camera 5. Select On Render Image ... Read more

0
votes
By Design

[Shadergraph] "#if SHADERGRAPH_PREVIEW" in a custom function node throws...

Package: Shader Graph

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Apr 30, 2020

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Version/s: Master (e40b57c606)

Repro steps: 1. use project with Universal RP 2. Make a PBR shadergraph 3. Create a custom function node 4. Add an output, name it "... Read more

0
votes
Fixed

InvalidCastException is thrown when selecting the header of an AdvancedD...

Package: Input System

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Dec 12, 2021

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Version/s: 2019.4, 2020.3, 2020.3.24f1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project ("1388049_22.1.zip") 2. Open "New Controls.inputactions" from the Project window 3.... Read more

0
votes
Fixed

[QuickSearch] Drop-downs for Provider Settings in QuickSearch Preference...

Package: Quick Search

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Mar 03, 2020

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Version/s: preview.3 - 1.6.0

How to reproduce: 1. Open the user-submitted project(QuickSearchPreferences.zip) 2. Open the Preferences window 3. Select the Quick ... Read more

3
votes
Postponed

[NetworkAnimator] Only first layer animations are synced through network

Networking

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May 05, 2016

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Version/s: 5.3.4p5

Steps to reproduce: 1. Open attached project "NetworkAnimatorMultipleLayers.zip" 2. Build and run project as host 3. In editor, ope... Read more

0
votes
By Design

Surface shaders do not correctly set unity_StereoEyeIndex when using Sin...

Shader System

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Apr 01, 2022

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Version/s: 2019.4, 2020.3, 2020.3.32f1, 2021.3, 2022.1, 2022.2

Steps to reproduce: 1. Open the attached "StereoSurfaceShaderBug.zip" project 2. Enter Play Mode and in the Game view observe that t... Read more

0
votes
Fixed

[Visual Effect Graph] Input field overlaps dropdown arrow icon while ren...

Package: Visual Effect Graph

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Aug 19, 2019

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Version/s: 2019.3.0a12

Input field overlaps dropdown arrow icon while renaming Category in Blackboard window. Steps to repro: 1. Open the attached projec... Read more

0
votes
Fixed

Crash when optimizing Mesh which contains overlapped indices in sub meshes

Graphics - LowLevel

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Oct 29, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2020.2.0b8, 2021.1

Reproduction steps: 1. Open attached project ("MeshOptimizeCrash-2020.2.zip") 2. Click on the "Run" menu option (Test/Run) Expected... Read more

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