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0
votes
Fixed

[URP] Renderer Features object missing in UniversalRenderPipelineAsset_R...

Package: Scriptable Render Pipeline Universal

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Nov 28, 2019

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Version/s: 7.1.6, 7.1.5, 7.1.2, 7.1.1

Renderer Features object missing in UniversalRenderPipelineAsset_Renderer on removing in its preset asset vice a versa Steps to Repr... Read more

4
votes
By Design

Shader error in 'Shader Graphs/Shadows': redefinition of '_ShadowMapText...

Shader System

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Jul 15, 2024

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Version/s: 2021.3.40f1, 2022.3.38f1, 6000.0.11f1, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Open the “BIRPShadowsBuildError“ project2. Open the “Sample Scene”3. Build And Run the project4. Observe the Con... Read more

0
votes
Won't Fix

IndexOutOfRangeException is thrown in the Play Mode during text rendering

Text (TextCore)

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Jan 04, 2024

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Version/s: 2023.2.4f1, 2023.3.0b1

Reproduction steps:1. Open the attached “TextGeneratorBug.zip“ project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter th... Read more

0
votes
Fixed

2D Physics Renderer renders in all camera window types

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Sep 22, 2025

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Version/s: 6000.3.0a5, 6000.4.0a1

The physics debug renderer is incorrectly rendering to all camera types: [https://docs.unity3d.com/6000.2/Documentation/ScriptRefere... Read more

0
votes
By Design

[UGUI] Batches count is different if camera is more than 200 units away ...

uGUI

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Nov 07, 2019

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Version/s: 2017.4, 2019.2.10f1, 2020.1

To reproduce:1) Open the attached project and scene2) In Game View, open Stats window to see batches count3) Play it4) Move the Main... Read more

0
votes
Fixed

Prefab list contains the wrong number of elements when opening it throug...

Scene Management

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Sep 05, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.16f1, 2022.2.0b7, 2023.1.0a9, 2023.2.0a1

Reproduction steps:1. Open the user’s attached project2. Open the “Assets/Base.prefab”3. In the Inspector Window, observe the empty ... Read more

0
votes
Fixed

[Android] Player crashes when changing VSync settings

Vulkan

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May 29, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0a12

Steps:1. Build and Run the attached project on Android ("TargetFramerateTests.zip")2. In device: click "Next VSync" button Result: p... Read more

0
votes
Fixed

[Mobile] Windows Editor shows Gradient as single Color when Android Plat...

Texture

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Jul 04, 2023

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Version/s: 2021.3.28f1, 2022.3.4f1, 2023.1.3f1, 2023.2.0a22, 2023.3.0a1

Steps to reproduce:1. Open the attached user's project "TestGradients.zip"2. Switch platform to Android3. Open SampleScene4. Select ... Read more

0
votes
Duplicate

[Android] [Blocks Automation] Player stuck on splash screen when using g...

URP Features

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Aug 03, 2019

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Version/s: 2019.3.0a12

This doesn't reproduce in monoscopic mode, just with VR enabled. So assigning to vr gfx. Read more

0
votes
In Progress

Editor or player crashes when using a deeply nested Particle System with...

Visual Effects

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Sep 15, 2025

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Version/s: 6000.0.39f1, 6000.0.54f1, 6000.2.4f1, 6000.3.0b3, 6000.4.0a1

Steps to reproduce: Import the attached package to the URP project Open SubEmitterCrash Scene Enable Particle System 7 GO Observe th... Read more

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