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Fixed

Fixed in 1.19.3

Votes

0

Found in [Package]

1.19.0

Issue ID

BPSBP-108

Regression

Yes

Hash Version collision between two different bundles

Package: Scriptable Build Pipeline

-

Bundles generated using the same scene content, only difference is that the bundle name has changed, thus the bundle object's value changed for these fields. The resulting hash version however was calculated as the same. It appears we somehow are not hashing the sharedAssets file from scene serialized files.

  1. Resolution Note:

    Fixed an issue where the hash for Scene bundles would be calculated with a few missing bytes, returning an incorrect hash.

  2. Resolution Note (fix version 1.19.3):

    Resolved previous to port addition.

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