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Found in
2022.3.49f1
Issue ID
UUM-83767
Regression
No
Error "Shader error in 'Shader Graphs/ScrollingHologram_Graph" when switching HDR Debug Mode to Gamut View
*Steps to reproduce:*
# Create a 3D URP Sample Project
# Navigate to Window > Analysis > Rendering Debugger
# Choose Lighting and set HDR Debug Mode to "Gamut View"
*Actual results:* Error logged: "Shader error in 'Shader Graphs/ScrollingHologram_Graph': array index out of bounds at (418)/Library/PackageCache/com.unity.render-pipelines.core@14.0.11/ShaderLibrary/Debug.hlsl(100) (on d3d11)
*Expected results:* No Errors are logged
*Reproducible with versions:* 2022.3.49f1
*Not reproducible with versions:* 6000.0.23f1
*Can’t test with versions:* 2021.3.44f1 (No Sample Project)
*Tested on (OS):* Windows 11, Ubuntu 24.04
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