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Won't Fix

Votes

0

Found in

2022.3.49f1

Issue ID

UUM-83767

Regression

No

Error "Shader error in 'Shader Graphs/ScrollingHologram_Graph" when switching HDR Debug Mode to Gamut View

-

Steps to reproduce:

  1. Create a 3D URP Sample Project
  2. Navigate to Window > Analysis > Rendering Debugger
  3. Choose Lighting and set HDR Debug Mode to "Gamut View"

Actual results: Error logged: "Shader error in 'Shader Graphs/ScrollingHologram_Graph': array index out of bounds at (418)/Library/PackageCache/com.unity.render-pipelines.core@14.0.11/ShaderLibrary/Debug.hlsl(100) (on d3d11)

Expected results: No Errors are logged

Reproducible with versions: 2022.3.49f1

Not reproducible with versions: 6000.0.23f1

Can’t test with versions: 2021.3.44f1 (No Sample Project)

Tested on (OS): Windows 11, Ubuntu 24.04

  1. Resolution Note:

    There are no fixes planned for this Bug

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