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Won't Fix
Votes
0
Found in
2022.3.49f1
Issue ID
UUM-83767
Regression
No
Error "Shader error in 'Shader Graphs/ScrollingHologram_Graph" when switching HDR Debug Mode to Gamut View
Steps to reproduce:
- Create a 3D URP Sample Project
- Navigate to Window > Analysis > Rendering Debugger
- Choose Lighting and set HDR Debug Mode to "Gamut View"
Actual results: Error logged: "Shader error in 'Shader Graphs/ScrollingHologram_Graph': array index out of bounds at (418)/Library/PackageCache/com.unity.render-pipelines.core@14.0.11/ShaderLibrary/Debug.hlsl(100) (on d3d11)
Expected results: No Errors are logged
Reproducible with versions: 2022.3.49f1
Not reproducible with versions: 6000.0.23f1
Can’t test with versions: 2021.3.44f1 (No Sample Project)
Tested on (OS): Windows 11, Ubuntu 24.04
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Resolution Note:
There are no fixes planned for this Bug