Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2021.3.X
Votes
0
Found in
2021.2
2022.1
Issue ID
1354166
Regression
No
[Linux][Mac] Executing Build And Run with Dedicated Server platform does not open Terminal
How to reproduce:
1. Open new Unity project
2. In Build Settings window, switch to Dedicated Server platform
3. Build and Run
4. Observe build
Expected result: The application is launched in a new Terminal window
Actual result: The application is launched in the background or is not launched at all
Reproducible with: 2021.2.0b5, 2022.1.0a4
Could not test with: 2019.4.29f1, 2020.3.15f1, 2021.1.16f1 (Dedicated Server functionality not implemented)
Notes:
1. On macOS, the application is not launched, while on Ubuntu it runs in the background
2. Issue does not reproduce when launching the build through Terminal on Linux
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiling information icon does not update for Light Mode
- [Linux] Type to select functionality is missing for drop down menus
- TextMeshPro calculates Width Compression incorrectly when using certain values in the WD% field
- VFX Graph link contrasts fail WCAG guidelines
- D3D12 PSO disk cache feature crashes if paths contain non-ASCII characters
Resolution Note (fix version 2022.1):
Fixed in 2022.2.0a3
Resolution Note (fix version 2022.1):
Fixed in 2022.1.1f1
Resolution Note (fix version 2021.3):
Fixed in 2021.3.2f1