Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2021.3.X
Votes
0
Found in
2021.2
2022.1
Issue ID
1354166
Regression
No
[Linux][Mac] Executing Build And Run with Dedicated Server platform does not open Terminal
How to reproduce:
1. Open new Unity project
2. In Build Settings window, switch to Dedicated Server platform
3. Build and Run
4. Observe build
Expected result: The application is launched in a new Terminal window
Actual result: The application is launched in the background or is not launched at all
Reproducible with: 2021.2.0b5, 2022.1.0a4
Could not test with: 2019.4.29f1, 2020.3.15f1, 2021.1.16f1 (Dedicated Server functionality not implemented)
Notes:
1. On macOS, the application is not launched, while on Ubuntu it runs in the background
2. Issue does not reproduce when launching the build through Terminal on Linux
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning prompt with "Apply (Overwrite Files)" Button is not available when associated template is moved
- Scrollbar in "My Assets" detail window appears compressed/cut off
- Crash on object:runtime_invoke_void__this__ when opening a specific project
- Circle-shaped rendering artefacts visible in Local Volumetric Fog boundaries box in Scene view when Fog Distance is lower than 1
- “Fog Distance” property name and description is unclear in the Inspector window
Resolution Note (fix version 2022.1):
Fixed in 2022.2.0a3
Resolution Note (fix version 2022.1):
Fixed in 2022.1.1f1
Resolution Note (fix version 2021.3):
Fixed in 2021.3.2f1