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Fixed in 8.0.0

Fixed in 7.5.1

Votes

0

Found in [Package]

7.1.6, 7.1.5

Issue ID

1201664

Regression

Yes

[URP] Remove button is not activated in Shader Passes List after creating objects from Renderer Features in URPAssets_Renderer

Package: Scriptable Render Pipeline Universal

-

Remove button is not activated in Shader Passes List after creating objects from Renderer Features in URPAssets_Renderer. Due to this unable to remove object in Shader passes

Steps to Reproduce:
1. Create a new project with URP Template
2. Project Window > Right Click > Create > Rendering > Universal Render Pipeline > Pipeline Asset (Forward Renderer)
3. Click on Assets > UniversalRenderPipelineAsset_Renderer > Inspector > Renderer Features > '+' > Shader Passes > '+'
4. Shader Passes > '-'

Expected Result:
Remove button is activated after creating New object in Shader Passes List

Actual Result:
Remove button is not activated after creating New object in Shader Passes List

Reproducible on: 2020.1.0a15, 2019.3.0f2 (46d6d422892a) , 2019.3.0f1

Working fine on: 2019.3.0b5

Reproducible on Package Version: 7.1.6, 7.1.5.

Working fine on: 7.1.2, 7.1.1

Environment:
Windows 10 & Mac 10.14.

  1. Resolution Note (fix version 7.5.1):

    Option to Add Shader Passes List is removed

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