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"Activity <activityName> has leaked ServiceConnection" errors when calli...
Steps to reproduce: 1. Open QA attached project 2. Build and run on a device 3. Click 'unload' button -- Inspect logcat of the messa... Read more
[Editor] GUI errors occur on opening the scene when 2 light components a...
GUI errors occur on opening the scene when 2 light components are attached to a game object Steps to Repro: 1. Open attached projec... Read more
[Mesh Renderer]Reset functionality doesn't work for the component
Reset functionality doesn't work for Mesh Renderer. Steps to repro: 1. Open a new project. 2. Create a cube game object 3. Change... Read more
[Android]OPENGLES3 Shaders giving off blue hue on the lightest areas in ...
Steps to reproduce: 1. Open Adam Character Pack - Adam scene 2. Build on device with OPENGLES3 Graphics API 3. Make sure Color space... Read more
UnityTest doesn't fail if exception happens in SetUp
Steps to reproduce: 1. Open attached project 2. Open test runner 3. Run Playmode tests 4. Notice that UnityTest doesn't fail while ... Read more
Navigating the Profilers "Raw Hierarchy" skips duplicate objects or gets...
Reproduction steps: 1. Create a New Project 2. Open the Profiler window and select "Raw Hierarchy" 3. Enter Play mode 4. Click on a... Read more
[2018.2] The condition for ignoring importing files inside Assets/Plugin...
To reproduce: 1. Download the attached project "New Unity 2018.2 Project.zip" and open in Unity 2. Select "mraid.js" in Assets/plug... Read more
[Wild Crash] Editor crashes with cef_trace_event_instant when opening pr...
How to reproduce: 1. Open a new project Expected result: Editor does not crash Actual result: Editor crashes Users reproduced this... Read more
.SVG file generated at Fantasy Map Generator generates Errors upon Import
To reproduce: 1. Download the attached project "SVGbugreport.zip" and open in Unity 2. Select "fantasy_map_1540172593364.svg" in As... Read more
[ProBuilder] Building a Plane with a specific number of Length and Width...
How to reproduce: 1. Open or create a new Unity Project 2. Open the ProBuilder Window, select "New Shape" 3. Select "Plane", set "Wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow