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Importing .spm files crashes Unity at scripting_object_get_class
How to reproduce: 1. Open the attached project Actual result: Unity crashes. Reproducible with: 2019.1.0a6, 2018.3.0b7, 2018.3.0a... Read more
[OSX] Shader Graph Master Node Preview is missing on Mac
How to reproduce: 1. Create a new Project 2. Import the LWRP and Shader Graph packages 3. Create and open a new PBR Shader Graph 4. ... Read more
Substance.Engine causes Editor crash on cppShutdownSubstance when openin...
How to reproduce: 1. Open the attached "1092432_repro.zip" project -- Editor crashes Reproducible with - 2018.1.0b2, 2018.1.9f2, 20... Read more
[ProBuilder] NullReferenceException thrown on minimizing the ProBuilder ...
NullReferenceException has thrown after maximizing and minimizing the ProBuilder window, once this is done it won't respond. Steps ... Read more
Editor crashes with PreDestroyRecursive when exiting Play Mode
How to reproduce: 1. Open attached "Bubble Shooter" project 2. Enter Play Mode 3. Exit Play Mode Expected result: Editor does not c... Read more
[Wild Crash] Editor crashes with GC_free when opening or closing certain...
How to reproduce: 1. Download or open BotD project -OR- 1. The issue was noticed to reproduce while opening or closing certain proje... Read more
[Performance] Events sometimes takes longer to reach the OnUpdate code f...
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/243 Sometimes an event takes longer to reach the... Read more
[Input Action] Hold interaction doesn't use its "repeat" parameter
Migrated bugs from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/226 ... Read more
[Performance] Devices created very late in initialization
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/245 After the domain reload refactor, devices ar... Read more
[Terrain] "Remove Light Probe Ringing" not serialized & tracked by Undo ...
"Remove Light Probe Ringing" not serialized & tracked by Undo in Terrain Settings Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow