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Fixed in 8.0.0



Found in [Package]

7.1.6, 7.1.5, 7.1.2, 7.1.1

Issue ID




[URP] Name label in Shader Passes clipped in Preset of UniversalRenderPipelineAsset_Renderer

Package: Scriptable Render Pipeline Universal


Name label in Shader Passes clippes in Preset of UniversalRenderPipelineAsset_Renderer

Steps to Reproduce:
1. Create a new project with URP Template
2. Project Window > Right Click > Create > Rendering > Universal Render Pipeline > Pipeline Asset (Forward Renderer)
3. Click on Assets > UniversalRenderPipelineAsset_Renderer > Inspector > Renderer Features > '+' > Shader Passes > '+'
4. Create a Preset of UniversalRenderPipelineAsset_Renderer
5. Select Preset of UniversalRenderPipelineAsset_Renderer

Expected Result:
Name label appears without clipping

Actual Result:
Name label is clipped

Reproducible on: 2020.1.0a15, 2019.3.0f2 (46d6d422892a) , 2019.3.0f1, 2019.3.0b1

Tested on Package Version: 7.1.6, 7.1.5, 7.1.2, 7.1.1.

NOTE: Forward Renderer option for URP introduced from 2019.3.0b1.

Windows 10 & Mac 10.14.

  1. Resolution Note (fix version 8.0.0):

    Removed the ability to create presets of renderers as presets do not support Sub Assets

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