Search Issue Tracker

0
votes
Fixed

Development build fails deploying because of unmatching signature when f...

Mobile

-

Dec 14, 2018

-

Version/s: 2019.1.0a12

How to reproduce: 1. Open the attached project 2. Switch to Android platform 3. Go to Publishing Settings 4. Open Keystore manager 5... Read more

1
votes
Duplicate

[AMD only] Unity Player crashes on ThreadedBlockAllocatingBuffer::Handle...

Graphics - General

-

Nov 27, 2018

-

Version/s: 2018.3.0b11

How to reproduce: 1. Open the attached project 2. Press Assets > AssetBundles > Build All Asset bundles (including tactics) 3. Build... Read more

0
votes
Duplicate

[Project Browser / Hierarchy] "Path" info text at the bottom of the hier...

Scene Hierarchy

-

Dec 14, 2018

-

Version/s: 2019.1.0a11, 2019.1.0a12

Text which gives path info of gameobject from the hierarchy is clipping on typing in a search field. Steps to reproduce: 1. Create ... Read more

1
votes
Fixed

[iOS] Bad access exception thrown on deploying build on devices with iOS...

Deployment Management

-

Dec 14, 2018

-

Version/s: 2019.1.0a12

[iOS] Bad access exception thrown on deploying build on devices with iOS version 10 or lower. Steps To Reproduce: 1. Create a proj... Read more

0
votes
By Design

[Improved prefabs] User isn't notified when a reference from scene canno...

Scene Management

-

Dec 14, 2018

-

Version/s: 2018.3.0a6, 2019.1.0a12

User isn't notified when a reference from scene cannot be applied to prefab from the override window or right-clicking to the compon... Read more

1
votes
Fixed

[iOS] An App won't be automatically deployed to Device when building pro...

iOS

-

Dec 12, 2018

-

Version/s: 2018.3.0a1, 2018.3.0f1

To reproduce: 1. Start Unity and open and create a New Project 2. Switch Platform to iOS 3. Press Unity > Preferences... and select... Read more

0
votes
Fixed

[LWRP][Android] App fails to launch on Linear color space with 8.0 Andro...

Package: Scriptable Render Pipeline Lightweight

-

Dec 06, 2018

-

Version/s: 3.0.0

Steps to reproduce: 1. Open user attached project 2. Build and run on Android 8.0 device with Adreno GPU - Observe that the app doe... Read more

0
votes
Won't Fix

[XR][GearVR] GrabPass does not function properly when using GearVR and S...

XR SDK

-

Dec 14, 2018

-

Version/s:

How To Reproduce: 1) Create a new Android project. 2) Enable XR and put Oculus as the only item in the XR SDK list. 3) Add the appro... Read more

0
votes
Duplicate

[Cinemachine] Cinemachine logo doesn't appear beside the MainCamera obje...

Package: Cinemachine

-

Dec 14, 2018

-

Version/s: 2.3.0-preview.2

Cinemachine logo doesn't appear in the hierarchy beside the Main Camera object. Only happens in a fresh project. For some reasons, t... Read more

0
votes
Fixed

[UWP] Player is not deployed correctly through "Build and Run" and cause...

Universal Windows Platform

-

Dec 15, 2018

-

Version/s:

When choose to Build And Run for UWP build, the final Player has trouble to launch correctly. The window flickers in and out severa... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.