Search Issue Tracker
Fixed
Votes
2
Found in [Package]
2.0.3
Issue ID
1190486
Regression
No
[XR][WindowsMR][XRSDK] Game view is blank when using Post Processing
How to reproduce:
1. Open the attached "WMR_PostProcessing" project
2. Open "SampleScene"
3. Connect a WMR device and enter Play mode
Expected results: A cube with a bloom effect is displayed in the Game view
Actual results: The Game view is filled with solid gray color and the cube is not rendered
Reproducible with: 2019.2.12f1, 2020.1.0a13 (Windows XR Plugin 2.0.3)
Notes:
1. Could not test in 2017.4 and 2018.4 streams as the XR Management package was not yet introduced
2. Not reproducible when using Legacy VR
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment