Search Issue Tracker
Fixed in 1.0.0-preview.33, 2.0.0-preview.11
Votes
1
Found in [Package]
2019.2.6f1
2020.1
Issue ID
1194823
Regression
No
[UI] RectMask2d is not working when using unlit/VectorGradient for SVG Image
To reproduce:
1. Open attached project
2. In Hierarchy search Imagen Original and press on in
3. In the inspector notice that Material is set to VectorGradient for SVG Image
4. Press Play and zoom in with the mouse
Actual result: When material Unlit / VectorGradient is assigned to the SVG Image it goes beyond the edges when zoomed in.
Expected result: Image should not go beyond edges when zoomed in.
Reproduced with: 2019.2.11f1; 2020.1.0a11
Can not check on 2017.4; 2018.4 due to incompatibility
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GUIManager::DoGUIEvent when focusing on the Game view window on a specific project
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
Add comment