Search Issue Tracker
Fixed in 1.0.0-preview.33, 2.0.0-preview.11
Votes
1
Found in [Package]
2019.2.6f1
2020.1
Issue ID
1194823
Regression
No
[UI] RectMask2d is not working when using unlit/VectorGradient for SVG Image
To reproduce:
1. Open attached project
2. In Hierarchy search Imagen Original and press on in
3. In the inspector notice that Material is set to VectorGradient for SVG Image
4. Press Play and zoom in with the mouse
Actual result: When material Unlit / VectorGradient is assigned to the SVG Image it goes beyond the edges when zoomed in.
Expected result: Image should not go beyond edges when zoomed in.
Reproduced with: 2019.2.11f1; 2020.1.0a11
Can not check on 2017.4; 2018.4 due to incompatibility
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [XR] HMD is locked to the floor level and background is locked to the HMD movement when waking up the HMD after second forced sleep
- Physics Material 2D typed values are parsed and clamped before OnValidate
- Root Motion Node dropdown does not update visually when undoing a change with Ctrl+Z
- Variable names are not truncated in Property path info view panel in Data Source Path field
- Rotation gizmo extends beyond the gray circle and is warped 3when the selected GameObject is near a vertical edge of the Scene view
Add comment