Search Issue Tracker
Having an equal sign in the projects name, causes "error CS1679: Invalid...
Reproduction steps: 1. Open "a=b" project 2. Look at the Console Expected Result: There are no errors Actual Result: "error CS1679... Read more
[Mac] Screen width and height of a Custom Editor Window is displayed to ...
Steps to reproduce: 1. Add attached "TestEditor.cs" script to a new Unity Project (or open attached "Editor_Size_Test.zip" project) ... Read more
[UWP] Player crash when closing webcam.
UWP player crashes when the user stops webcam. Repro: 1. Download attached project 2. Build & Run UWP player 3. Press Esc then Spac... Read more
Saving linear data with "EncodeToEXR" distorts the data
Reproduction steps: 1. Open "MinimalRepro" project 2. "Window" -> "PropTest" 3. "DoIt" 4. See Console output Expected Result: "Ori... Read more
[2D] [AnimV2] Errors appear when deleting all vertices from a rigged sprite
[2D] [AnimV2] Two error messages appear in Console when deleting all vertices from a sprite that was rigged with bones, geometry, an... Read more
[LightProbes] Additively loading Light Probes when using Realtime GI cau...
Version 2018.2.10f1 (674aa5a67ed5) Thu, 20 Sep 2018 09:27:53 GMT Branch: 2018.2/release Repro: 01 - Clone and update the following ... Read more
[HUB] Editor does not sign out after quitting HUB from Unity Hub tray.
Unity editor does not sign out after closing the Hub. Steps to repro: 1. Open Unity project from HUB. 2. Sign in using Editor Menu(... Read more
NullReferenceException error appears after running tests from the Test R...
Steps to reproduce: 1. Open attached Unity project 2. Open Test Runner window 3. Press 'Run all in player' 4. After tests are ran in... Read more
Performance data is being sent when Analytics are disabled in Runtime on...
To reproduce: 1. Open the testing project; 2. Make sure Analytics, Cloud Diagnostics, HW Stats, Performance Reporting are enabled; ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Surface Shader lighting displayed incorrectly when Point Light is intersecting a Particle System inside Camera Frustum
- Private method is still visible in the Inspector Window's button onClick events when setting it from public to private
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order