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2
votes
Fixed

Handles.MakeBezierPoints() omits the second last point

Scene/Game View

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Apr 27, 2016

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Version/s: 5.3.4f1

Reproduction steps:1. Open the attached project "BezierBug.zip"2. Open the "BezierBug" scene3. Notice the gap between cubes in the S... Read more

0
votes
Fixed

UI Text/Buttons flicker when there are a lot of disabled UI elements pre...

UI

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Apr 29, 2016

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Version/s: 5.3.4p5

How to reproduce: 1. Open attached project2. Open scene Scenes/bug.unity3. Play the scene- Note the flickering in both the Scene and... Read more

0
votes
Won't Fix

Changing main monitor pushes floating editor windows to another, possibl...

Window management

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May 02, 2016

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Version/s: 5.3.4p5

Preparing machine for repro: 1. Two monitors2. Make sure that first monitor is also main monitorNote: This isn't a requirement - bug... Read more

0
votes
Won't Fix

Fog shader doesnt work on WebGl

Shaders

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Mar 22, 2016

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Version/s: 5.3.1f1

Reproduction steps:1. Open attached project2. Open "DemoWalk" Scene3. Notice that in Game view there is fog4. Build and launch WebGl... Read more

0
votes
Fixed

[Collision] Particles sometimes appear at random positions after collisi...

Shuriken

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May 02, 2016

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Version/s: 5.4.0b17

Steps to reproduce: 1. Download and import attached project. (WorldCollisionRandom.zip)2. Open scene: strip.3. Simulate particle sys... Read more

0
votes
Fixed

[Local] ParticleSystem.Stop will instantly destroy emitted particles tha...

Shuriken

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May 02, 2016

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Version/s: 5.4.0b17

Steps to reproduce: 1. Open attached project2. Open scene "PartcileIssueScene"3. Run it4. Press G to start particle simulation5. Aft... Read more

0
votes
By Design

WebGL export produces a project that freezes

WebGL

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Apr 19, 2016

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Version/s: 5.3.2f1

Steps to reproduce:1. Build and run attached project to WebGL.2. Press space to go to the next menu.3. Press space again to start th... Read more

0
votes
Fixed

Error-Message when accessing the main asset

Asset Loading

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Apr 19, 2016

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Version/s: 5.3.4f1

"AssetBundle dummycar.main doesn't have main asset!" error is thrown every time it is accessed (For example checking if MainAsset is... Read more

0
votes
Postponed

Data gets corrupted after passing it into a static method of the same st...

Mono

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May 01, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1) Extract and open the project attached by user (Corruption_Test.zip).2) Open scene 'corruption.unity'.3) Press ... Read more

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