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[iOS] The Accelerometer stops working when disabling the Gyroscope in Build
To reproduce: 1. Download attached project "AccelerometerTestProject.zip" and open in Unity 2. Open "SampleScene" scene 3. Build fo... Read more
Default timeline instance is selected on switching focus from Unity to a...
Steps to reproduce: 1. Open the attached project. 2. Select the cube from hierarchy. 3. In the timeline window, select sphere timel... Read more
[Profiler] Non-matching Profiler Begin/End samples for Gfx.ProcessComman...
To reproduce: 1. Download attached project "New Unity Project (3).zip" and open in Unity 2. Go to Edit > Settings > Player and chan... Read more
Alpha channel is corrupted when using RenderTexture on Metal and OpenGL
Steps: 1. Open user's attached project ("Render Texture Test Project.zip") 2. Change Graphics API to Metal or OpenGL 3. Build and Ru... Read more
[VR] Shadow only renders from 1 eye in Non-HMD Stereo after setting Ster...
Steps to reproduce: 1. Download and open the project 2. Build for Standalone (with Stereo Display enabled) 3. Run the build 4. Obser... Read more
Crash on AudioManager::Update if video is playing when loading scene
How to reproduce: 1. Open the "AudioManagerUpdate Crash.zip" project 2. Open the "VideoIntroduccion.unity" scene 2. Press Play 3. Pr... Read more
Crash in Standalone build's shadow rendering when using graphics jobs
To reproduce: 1. Open users project attached (MyTestProjectCrash.zip) 2. Build and run for Standalone Expected: build is launched s... Read more
[HDRP] Deleting Shader Graph Nodes duplicates the Shader Graph Preview o...
How to reproduce: 1. Open the project attached by the user (weirdline.zip) 2. Open the "ColoredGhostNoise" Shader with the Shader Gr... Read more
The Mesh preview in the Inspector gets compressed or stretched when the ...
To reproduce: 1. Open the attached project 2. Select the Cube prefab 3. Resize the preview in the Inspector Expected result: The me... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes