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Undocked windows doesn't get scaled when moved to different scaling monitor
To reproduce:1. Undock console2. Move console window to another monitor3. Observe that console window doesn't get scaled4. Move edit... Read more
[OSX] 'Socket: unable to join multicast group, error: Address already in...
How to reproduce: 1. Create an IP alias- Use the command '$ sudo ifconfig lo0 alias 127.0.0.2' to create a loopback alias- More deta... Read more
Once SuspensionSpring of Wheelcollider get's set to 0, it's impossible t...
To reproduce:1. Open attached project2. Enter play mode How to get to this state:1. Create a new vehicle with EasySuspension2. Set t... Read more
[OSX] EditorUtility.OpenWithDefaultApp() do not open websites with https
To reproduce:1. Open attached project ("769513.zip")2. Open "test" scene3. Play the scene Expected behavior: link should be opened w... Read more
Making a standalone build with Capture Display selected as Mac Fullscree...
Making a standalone build with Capture Display selected as Mac Fullscreen Mode does not to switch to fullscreen during runtime. 1. W... Read more
[BlendTree] Modifying top bound of 1D parameter calculates threshold inc...
Steps to reproduce: 1. Download and import attached project.2. Open scene: main3. Select obejct in hierarchy: cube4. In animator win... Read more
Some GUI elements are selected on Android, without selecting them
When using uGUI elements(on uGUI sample projects, Menu3D scene), some of them are left marked/selected even though they are not pres... Read more
[FrameDebugger] Prieview of Draw mesh shows nothing
Repro steps:1) Open the project and only scene in it2) Open Profiler and enable Frame Debugger3) Select Draw Mesh and notice there i... Read more
Editing Lightmap exr files does not update scene
Steps to reproduce:1) open the attached 'downloads.zip' project2) open scene 'main'3) drag file from 'Files to drop' folder into pro... Read more
[tvOS] Grey screen shown after the native splash screen and before the a...
To Reproduce: 1. Build and run the attached project on Apple TV.2. Observe that after the native splash an empty grey texture is sho... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used