Search Issue Tracker
By Design
Votes
1
Found in
2017.1.1p3
Issue ID
966658
Regression
No
[iOS] Using System.Net.Sockets.UdpClient.Receive() results in "SocketException: The descriptor is not a socket"
"SocketException: The descriptor is not a socket" appears when Using System.Net.Sockets.UdpClient.Receive() is used on iOS.
Steps to reproduce:
1) Open the attached project (966658-repro.zip).
2) Build and run on iOS.
3) Press the 'Connect' button.
An exception is logged in Xcode:
System.Net.Sockets.SocketException (0x80004005): The descriptor is not a socket.
This bug reproduces with IL2CPP, Mono2x, .NET 3.5, .NET 4.6.
This does not occur on Android devices.
Reproduced on:
2018.1.0b1, 2017.1.1p3, 2017.1.0a6
Devices:
iPhone 8 Plus iOS 11.2.1
iPhone 6S iOS 9.3.3
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Harrishun
Nov 12, 2021 04:26
Is there more of an explanation here than "By Design"? This is causing crashes in our app...