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By Design

Votes

2

Found in

2017.2.1f1

Issue ID

979123

Regression

No

[Asset Bundle] Prefab in an Asset Bundle fails to update after rebuilding

Asset Bundles

-

To reproduce:
1. Open the attached project
2. Open the "Main" scene located in the "Scenes" folder
3. Make sure the project is targeting WebGL
4. Make sure you aren't in play mode
5. Make a change to the list of strings on the "TestPrefab" object in the "Prefabs" folder
6. Delete the "test-bundle" asset bundle and manifest from the "WebGL" folder in streaming assets
7. Select "Build AssetBundles" from the AssetBundle drop-down in the toolbar
8. Hit play and select the instantiated "TestPrefab(Clone)"
9. Repeat steps 4-8. Note that the prefab loaded from the bundle will not reflect the values of the prefab that was bundled.

Reproduced in 2017.2.0b2, 2017.2.1p1, 2018.1.0b1

Comments (2)

  1. goipnathrbe

    Jan 31, 2018 13:32

    Can you share me sample????????????

  2. a-dogg

    Jan 15, 2018 14:53

    What's the status of this? It's holding up two of our production projects.

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