Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2017.1.X, 2017.2.X, 2017.3.X, 2017.4.X, 2018.1.X
Votes
0
Found in
2017.2.0f2
2017.3.0b1
2017.3.0f3
Issue ID
983677
Regression
Yes
Massive performance drop with Size over Lifetime or Size over Speed modules enabled when emitting particles from script
Steps to reproduce:
1. Open attached “ParticlePerformance.zip” Unity project
2. Open Window->Profiler
3. Enter Play mode
Expected results:
Reasonable performance
Actual results:
Massive CPU usage by ParticleSystem.SizeOverVelocityModule and ParticleSystem.SizeOverLifetimeModule
Reproduced in: 2018.1.0b1, 2017.3.0p1 2017.3.0b1, 2017.2.1p1, 2017.2.0f2, 2017.1.3f1, 2017.1.2f1, 2017.1.1p4
Didn’t reproduce in: 2017.3.0a7, 2017.2.0f1, 2017.1.1p3, 5.6.5f1
Regression introduced in: 2017.3.0b1, 2017.2.0f2, 2017.1.1p4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment