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[WindowsMR] 18.1 - Editor crashes starting playmode after HMD is disconn...
REPRO STEPS 1. Start Editor2. Disconnect HMD3. Start play mode4. Stop play mode5. Connect HMD (Wait for MRP to say "Ready")6. Start ... Read more
NavMesh bakes inside collider marked as Not Walkable
Steps to reproduce:1. Open attached project "New Unity Project (2).zip"2. Make sure the cube scale is large enough (20,10,20 is fine... Read more
[Android] Setting Screen.fullScreen = false does not leave fullscreen mode
How to reproduce:1. Open QA Attached project2. Deploy to device3. Notice app nav bar disappearing twice Reproduced on: 2018.1.0a1, 2... Read more
Input from the Chinese IME's get duplicated in the Editor's Input Fields
How to reproduce:1. Create a new Unity project2. Create two UI Input Fields3. Download and install a Chinese IME (during this test h... Read more
RectTransform.sizeDelta resets prefab with RectTransform position if was...
To reproduce:1. Open project2. Play scene3. Press button 'A', notice that emoji is added to right upper corner of white rectangle4. ... Read more
Aspect Ratio Fitter causes its sibling to move when Transform is set to ...
Steps to reproduce:1. Download and open the attached project2. Observe how the UI looks3. Delete "Layer" gameObject4. Drag the prefa... Read more
Crash on skipping transcoding twice in Video
Editor crashes when you skip transcoding twice in a video. Steps to reproduce:1) Open the attached project2) File > Build Setting... Read more
The end of trail does not move when start to move the trail render
To reproduce:1. Open attached Unity project "New Unity Project 7.zip"2. Open "Test" scene3. In the Hierarchy locate "GameObject" and... Read more
[WSA] Run-Time Check Failure #2 is thrown when FieldOffset workaround is...
Steps to reproduce:1. Open the attached project2. Open the scene.unity scene3. Switch Platform to Windows Store4. Attach the BugRepr... Read more
Vector3.Slerp returns imprecise result if 2nd vector has smaller values ...
To reproduce:1. Open repro project2. Open test runner3. Run all tests Expected: 'Vector3Slerp_tIs1_ResultIsb' test will return (3.00... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default