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Button On Click object selection window is displayed incorrectly and con...
How to reproduce: 1. Download and open attached project "UnitySiege" 2. Open Scene "Builder" 3. Select "BuildCastle" button under UI... Read more
[Mac] Build using Metal API throws error and doesn't work with multiple ...
Steps to reproduce: 1. Open user-submitted project "Stop Motion Station.zip" 2. Go to Player Settings and make sure that Metal is se... Read more
Breakpoints are ignored in VS Code if you first start debugging in VS Co...
To reproduce: 1. Open the attached project (CyberSidescrollerRefactored.zip) 2. Open the TestItems scene 3. In VS Code, add a break... Read more
Searching in Project view has a delay
To reproduce: 1. Open a new project 2. Create some assets in the project 3. Try searching for one of the assets 4. Observe how the ... Read more
[Android/iOS]SystemInfo.graphicsDeviceID and graphicsDeviceVendorID retu...
How to reproduce: 1. Open attached "ReproId" project 2. Build&Run project on Android/iOS and observe the values returned by SystemIn... Read more
[UWP] App crashes when calling UnityWebRequest.SendWebRequest() if URL c...
Steps to reproduce: 1. Download attach project 2. Switch platform to UWP 3. Build the project 4. Open VS solution 5. Build project (... Read more
[Windows] GUIView::GUIViewWndProc crashes when Custom Editor window is d...
To reproduce: 1. Download attached project "Editor Extension.zip" and open in Unity 2. Open the Easy Editor > Home custom window an... Read more
[HDRP] Shader property has mismatching texture dimension after switching...
How to reproduce: 1. Create new Unity project using "High-Definition RP" template 2. In the Build Window, switch the platform to UWP... Read more
[iOS] Home button appears after rotating the screen even if “Hide home b...
Reproduction steps: 1. Create a new project; 2. In the Player settings, make sure that the "Hide home button in iPhone X" checkbox i... Read more
Tilemap - Tile is always placed in center of screen.
The first tile added from the palette in Unity 2018.3.0a10 OSX, needs to be drawn in the center of the scene. Once added you can p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Crash when trying to force Shader to interpret 1/30 as a floating point operation
- Terrain is flickering when adjusting "Compatibility Mode" and "Use Rendering Layers" Settings
- Isometric tiles are flickering and overlapping each other when entering Play Mode with Tilemap Renderer mode set to "Chunk"