Search Issue Tracker
Editor crashes on MonoBehaviour_CUSTOM_IsObjectMonoBehaviour after runni...
Steps to reproduce:1. Open attached “CoroutineTest.zip” Unity project2. Open Window->Test Runner3. Click Run All in PlayMode Test... Read more
[Android] CJK fonts are displayed incorrectly
Reproduction steps:1) Download and open user's attached project2) Build and run "test.unity" scene on an Android device3) Notice tha... Read more
ParticleSystem.Update produces low performance when VR is enabled
To reproduce:1. Open the attached project;2. Open "Bug" scene;3. Make sure Virtual Reality is enabled (Edit > Project Settings &g... Read more
Unity Crashes when vertex shader slider property value is being changed ...
How to reproduce:1. Open Unity2. Load user-submitted project(Demo_Unity.zip)3. Open 'Extended_Snow_Scene.unity' scene4. Select 'Exte... Read more
Camera.stereoTargetEye is always rendering Mono to RenderTexture
Steps to reproduce:1. Download and open the attached project2. Enter playmode3. Observe the Render Texture files Expected result: re... Read more
[Linux Editor] ScrollView causes Crashes in Material::UnshareMaterialData()
Steps to reproduce:1. Open the attached project2. Open 'test' scene3. Make sure the scroll view is visible in the scene windowAt thi... Read more
TransportLayer error message is missing a "than"
Steps to reproduce:1. Download and open the attached project2. Open Scene "MatchMaking"3. enter Playmode4. Observe Console for error... Read more
BuiltinRenderTextureType.CameraTarget points to empty buffer in CameraEv...
Steps to reproduce:1. Download and open the attached project2. Open Main scene3. Uncheck "Use back Buffer" in Rendering Manager4. En... Read more
[Linux Editor] The canvas panel doesn't disappear after disabling that p...
Steps to reproduce:1. Open the attached project2. In Hierarchy Window, Expand "Canvas" gameObject3. Select "Panel" (child of "Canvas... Read more
'tex->GetWidth() == width && tex->GetHeigh is thrown when running an APP...
Steps to reproduce:1. Open the attached project2. Open the Scene.unity scene3. Switch platform to Windows Store4. Build for WSA Univ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default