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[LWRP] No Real-Time light and shadows using Gles2
Steps to reproduce: 1) Download "strippedRepro.zip" project and open in Unity 2) Make sure Graphics API is set to Gles2 in the Play... Read more
[Improved Prefabs] Loading a scene with prefab instance with missing scr...
Steps: 1. Open attached project 2. Load "0" scene 3. Enter Play mode (it loads "1" scene) ==> There are two kind of the same warning... Read more
Errors in console on selecting lock and mute options together on a timel...
Steps To Reproduce: 1. Create/Open the attached project. 2. Select the cube in the hierarchy to view it in the timeline 3. Select ... Read more
Sprite Editor border "T" and "B" fields assign their values to the wrong...
How to reproduce: 1. Open the attached project (SpriteBorder.zip) 2. Open the Sprite Editor Window 3. Inspect the "Map__16_Checker" ... Read more
Copyright symbol (©) causes INVALID_UTF8_STRING error when observing Sc...
To reproduce: 1. Open any project 2. Import my attached script (INVALID_UTF8_TEST.cs) 3. Select it in Project window 4. In Inspector... Read more
Shader causes infinite "NullReferenceException" errors, even after deletion
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Look at the Console Window Expected Result: No errors appear Actual Resu... Read more
[Timeline] Playhead moves till the last deleted keyframe when recorded w...
Steps To Reproduce: 1. Open the attached project. 2. Select the cube in the hierarchy. 3. In the timeline record animation for 2-3 ... Read more
Editor crashes with PrefabImporter::GenerateAssetData when importing "PB...
How to reproduce: 1. Create a new project 2. Open the Asset Store and search for "PBR Flower Pack" 3. Download and click Import 4. A... Read more
[UWP] ETW Logging Silently fails in with IL2CPP Scripting Backend
Steps to reproduce: 1. Download 1084396_repro project 2. Change platform to UWP 3. Build project with IL2CPP backend 4. Launch VS so... Read more
[iOS] Launch Images for iPhone XS Max missing in Editor and are not crea...
Steps to reproduce: 1. Open attached project (or create a new one) 2. Build for iOS 3. Open Images.xcassets/LaunchImage file 4. Not... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes