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[iOS] VideoPlayer player is paused when unplugging headphones
While using VideoPlayer API to play a video with no audio and no playback controls on it, the video is paused when removing headset/... Read more
[Android] Spotlight, attached to a Player, disappears when it reaches Me...
How to reproduce: 1. Open attached Unity project 2. Build and run game on a device 3. Wait until enemies become visible on the scree... Read more
[Vulkan] Crash when minimizing player window
Steps: 1. Build a player with Vulkan with the attached project 2. Run the player 3. Minimize the player 4. Click on the windows task... Read more
[Android] Tegra 3 GPU : RenderTexture.Create failed: format unsupported ...
1) Download attached project ad open in Unity 2) Build and Run samplescene on a device 3) Wait 5-10 mins until the scene will start ... Read more
Enabling Animator component during Play mode in Prefab mode permanently ...
Steps to reproduce: 1. Open attached Unity project 2. Enter Play mode 3. Open "Hugo" prefab in Prefab mode (observe starting prefab ... Read more
[Linux] Menu hotkeys only work after opening the menu at least once
To reproduce: 1) Create new project 2) Select any object 3) Try Shift+Alt+A Expected: Object gets enabled/disabled Actual: Nothing ... Read more
Profiling Editor keeps leaking memory
Steps to reproduce: 1. Open new project 2. In Profiler window click "Profile Editor" 3. Let it run and while looking at the Task Man... Read more
[LWRP][iOS][GLES2] RenderTexture.Create failed: requested size is too la...
To reproduce: 1. Open project attached by QA 2. Switch platform to iOS and set GL ES2 API 3. Build and run ExampleScene-Player Expe... Read more
Memory leaking when selecting an Audio Source in Editor
Steps to reproduce: 1. Open new project 2. Add Audio Source to scene 3. Select it in hierarchy 4. Observe in Task Manager Unity taki... Read more
Query performance significantly dropped
How to reproduce: 1. Open attached project (BoxCastPerf.zip) 2. Open scene Scenes/SampleScene.unity 3. Open the Profiler window and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes