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WebGL player fails to build when enable exceptions is set to none
Multiple exceptions are thrown failing to build Webgl Player when in publishing setting, enable exception drop-down is set to none. ... Read more
Changing the build resolution using OpenGL crashes with Radeon or leaves...
How to reproduce:1. Open the attached project2. Build the project3. Launch the build using -force-glcore argument4. Change the resol... Read more
Timeline audio clips are played early when time scale is less than 1
How to reproduce:1. Open Unity2. Load tester-submitted project(TimeLineRepro.zip)3. Open 'TimelineSync.unity' scene4. Play the scene... Read more
NavMeshPath sometimes returns bad paths when using Obstacle Carving
How to reproduce the issue:1. Open the attached project2. Open the "NavBug" scene3. Enter Play mode4. Navigate to the area with text... Read more
[Metal] [HDR] [Defered] Screen and objects are filled with black squares
Reproduction steps:1. Open the attached '980122.zip' project.2. Build and run the 'New scene' using an iOS device.- Notice, that scr... Read more
Unity Editor displays Bug Report window when creating a project from ins...
How to reproduce:1. Open Unity2. Create a new project3. Create a new project through File menu Expected result: Unity opens a new pr... Read more
'SendMessage cannot be called during Awake' warnings when adding prefab ...
Steps to reproduce:1. Open QA attached project2. Open "UIissue" scene3. Make a prefab "PrefabTest2" game object4. Observe the warnin... Read more
[Android] Switching to Android Platform throws ThreadAbortException: Thr...
Switching to Android Platform throws ThreadAbortException: Thread was being aborted To reproduce:1. Open attached project2. Switch t... Read more
[XR] Crash on importing Vuforia core samples asset
Crash on importing Vuforia core samples asset as Vuforia resource file doesn't generate on enabling AR support settings Steps to Rep... Read more
Adding GUILayout.Height or Width option results in extra spacing when pa...
Steps to reproduce:1. Open attached “GUILayout.zip” Unity project2. Open Tests->TestEditor3. Enable checkbox in TestEditor window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
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- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default