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1
votes
Won't Fix

Gizmos of camera are misdrawn if camera uses custom projection matrix

Camera

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Mar 04, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1. Open attached project2. Open scene "test"3. Select main camera and notice that gizmos and camera's view do no... Read more

1
votes
Fixed

Scene view and scene manipulation tools becomes unresponsive when "Edito...

IMGUI

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Mar 06, 2016

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Version/s: 5.3.2p1

Reproduction steps:1. Open attached project.2. Open "1" scene.3. Select "Main Camera" game object and expand attached "Test Scene GU... Read more

0
votes
Fixed

Registering Transform into Undo.RegisterCreatedObjectUndo and changing t...

Assets Management

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Mar 06, 2016

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Version/s: 5.3.2p2

Steps to reproduce: 1. Open attached project2. In top menu, open "Window > Crash Tester"3. In CrashTestWind, click "Create Transf... Read more

0
votes
By Design

SphereCastAll and SphereCastNonAlloc cast inside collider return hit poi...

Physics

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Mar 06, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1. Open attached project "777460.zip"2. Open scene "repro"3. Make sure Console is visible and run the scene4. No... Read more

0
votes
Fixed

Exporting Google Android Project fails when processing arr files

Android

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Jan 27, 2016

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Version/s: 5.3.1f1

Reproduction steps:1) Open users attached project and go into build settings.2) Under Android platform select "Google Android Projec... Read more

0
votes
Fixed

[Standalone][OSX] Built app does not start if resolution dialog is enabled

Deployment Management

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Mar 07, 2016

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Version/s: 5.3.3p3

1. Create new project2. Build to OSX with default settings3. Open built .app and nothing will be displayed4. Disable resolution dial... Read more

0
votes
Fixed

Function with return type 'const char *' of Native rendering plug-in cra...

iOS

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Feb 24, 2016

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Version/s: 5.3.2p4

How to reproduce: 1. Open attached project2. Open scene scene.unity3. Build to iOS and run- Note that the build crashes before even ... Read more

0
votes
By Design

ExecuteInEditMode does not generate checkbox near the script

Inspector Functionality

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Mar 07, 2016

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Version/s: 5.4.0b9

Reproduction steps:1. Open the attached project and open scene "test"3. Select Cube4. Notice that cube has two scripts ("test" and "... Read more

1
votes
Won't Fix

BuildAssetBundles ignores modified prefab if scene/project was not saved

Asset Bundles

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Mar 07, 2016

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Version/s: 5.3.3p2

Steps to reproduce:1. Open attached project "ScriptableObjectToAssetBundleTest.zip"2. In file menu bar click "Test->BuildAssetBun... Read more

0
votes
Fixed

[iOS] Social.ShowLeaderboardUI() open the AchievementsUI window

iOS

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Mar 07, 2016

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Version/s: 5.3.3p3

To Reproduce: 1. Build and run the attached project.2. CLick Authenticate.3. Observe that both 'Social.ShowLeaderboardUI' and 'Socia... Read more

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