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0
votes
Fixed

Selecting Animator component's Optimize Transform Hierarchy setting free...

Scene Management

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Sep 11, 2018

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Version/s: 2018.3.0b1

To reproduce: 1) Download the project attached by the user 2) Setup the 2 models in the project as follows: 1. set rig of human.f... Read more

0
votes
Fixed

Physics simulation causes models to jitter and sometimes fly off the screen

Animation

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Oct 04, 2018

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Version/s: 2018.3.0a4, 2018.3.0b5

I found this in one of the top selling assets on the asset store: there's something in their "wagon horeses" configuration that caus... Read more

0
votes
Fixed

[ScriptedImporter] Scripted Importer default inspector doesn't update th...

Asset - Importers

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Oct 04, 2018

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Version/s: 2018.2.0a6

Revert and Apply button of a Scripted Importer inspector doesn't work. Modifying properties in the inspector are saved immediately t... Read more

0
votes
Fixed

[Templates] PresetManager pre-populated with preset slots which don't ha...

Asset - Importers

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Oct 04, 2018

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Version/s: 2018.3.0b5

Templates to create new projects from used to have Presets assets in them. Those presets have been deleted from the templates at som... Read more

0
votes
Fixed

mecanim::animation::ValuesFromClip<0> crashes when entering to Play mode

Animation

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Oct 04, 2018

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Version/s: 2017.4.12f1

To reproduce: 1. Download attached project "554115_CrashRepro.zip and open in Unity 2. Open "CrashRepro" scene 3. Enter Play mode ... Read more

1
votes
Fixed

Terrain connection points are visible at certain distances/angles when T...

Terrain

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Oct 04, 2018

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Version/s: 2018.3.0b4

To reproduce: 1. Open project ("TerrainSeamsBug.zip") 2. Focus "CAMERA 1" and then look at the "CYLINDER" object 3. Notice there is ... Read more

0
votes
Fixed

[iOS] A bunch of launch image warnings are thrown when building for iOS ...

iOS

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Oct 05, 2018

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Version/s: 2019.1.0a3

Steps to reproduce: 1. Open attached project (or create a new one) 2. Build for iOS 3. Open Xcode project and build it (CMD+B) 4. O... Read more

0
votes
Fixed

[2D] Sprite gets removed from atlas if the same sprite is added in the list

2D

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Oct 05, 2018

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Version/s: 2018.1.9f2

Sprite gets removed from the list if the same sprite is dragged and dropped on top of the added sprite Steps to Repro: 1. Open atta... Read more

0
votes
Fixed

[Shader compiler] Branching in shader broken in GLCore or Metal

Shaders

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Jun 11, 2017

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Version/s: 5.6.1f1

Steps: 1. Open user's RayTrails.zip project 2. Switch to OpenGLCore if you are using Windows 3. Observe the rendering of the object ... Read more

0
votes
Won't Fix

[Addressables] Materials are unlinked from GameObject in packed mode

Package: Addressables

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Oct 04, 2018

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Version/s: 4.0

Steps to reproduce: 1. Open user attached project 2. Play the scene and press "Q" 3. Observe that materials are not displayed 4. Sto... Read more

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