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0
votes
Fixed

[iOS][OpenGLES2] RenderTexture does not work on OpenGLES2 if it's size i...

Mobile Rendering

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Mar 09, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Switch to iOS3. Set Graphics API to OpenGLES2 in Player Settings4. Build 'Scene1 - Cr... Read more

0
votes
Fixed

[OSX] [Cloth] Crash on "physx::PxFabricCookerImpl::cook" when instantiat...

Physics

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Mar 01, 2016

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Version/s: 5.3.3p1

Reproduction steps:1. Open attached "New Unity Project 1" project.2. Open "Untitled" scene.3. Select "Main Camera" game object and e... Read more

0
votes
Fixed

Adding system: Failed to allocate system Errors are back

Global Illumination

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Mar 09, 2016

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Version/s: 5.3.3p3

Reproduction steps:1) Open users attached project, proceed to "Generate stuff" scene.2) If there are no 1,2,3 scenes in the hierarch... Read more

0
votes
Fixed

[StandardShader] Parallax incorrect in some scale/batching situations, d...

Shaders

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Mar 08, 2016

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Version/s: 5.3.3f1

Normals/tangents in the vertex shader are not guaranteed to be normalized, and are not normalized in some dynamic batching situation... Read more

4
votes
Fixed

Packed texture sheet size statistics output is not available in Editor l...

Asset Loading

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Feb 24, 2016

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Version/s: 5.3.3f1

Steps to reproduce:1. Download and open project "BuildSizeBug"2. Build scene "BuildSizeBug" for PC,Mac & Linux Standalone3. Open... Read more

0
votes
Fixed

Unclear IsBuildTargetSupported(targetPlatform) error message in the cons...

Asset Loading

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Mar 09, 2016

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Version/s: 5.4.0b9

Started to happen since 5.4.0b9.Reproduced on 5.4.0b9 and b10. Editor from 5.4.0b9 has stopped temporary change specified platform i... Read more

2
votes
Won't Fix

Garbage Collection fails to free up necessary memory

IL2CPP

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Mar 09, 2016

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Version/s: 5.3.3f1

How to reproduce: 1. Open attached project2. Build to iOS and run3. In Xcode, switch to the Memory profiler window4. On the device, ... Read more

0
votes
Not Reproducible

NullReferenceException while dragging DDS texture on any Unity windows a...

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Mar 08, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1. Download and import attached project. (FastTestProject.zip)2. Go to Assets->Art->Environments->VH_De... Read more

2
votes
Fixed

[MSE] Merging scenes causes baked GI corruption

Assets Management

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Mar 09, 2016

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Version/s: 5.3.2f1

Reproduction steps:1) Open users' attached project2) Make sure "Scene1" is loaded3) Play scene.4) Press "Space" button (it has to lo... Read more

0
votes
Fixed

OnDrag is blocked by Perspective camera Clipping Planes Far value

UI

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Mar 01, 2016

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Version/s: 5.3.3p1

Better Repro:- Open case_775756-TestDrag.7z project and its main scene- Both sprites have a OnPointerClick event handler that logs t... Read more

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