Search Issue Tracker
Assets Migration configuration option remains unfixed when selecting 'Fi...
Reproduction steps:1. Open the attached “repro-project“2. In the HDRP Wizard window select the “Fix“ button under the “Assets Migrat... Read more
[HDRP][Quest] Realtime Reflections stop rendering on a Non-Development S...
Steps to reproduce:1. Open the attached user's project "HDRPRepro2023SrcBuildSmall.zip"2. Connect the Oculus link with Quest 23. Ope... Read more
Hierarchy does not highlight the GameObject with a blue color when press...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Select the “Cube” ... Read more
Editor that is opened using a command line with a "-force-gles" argument...
Reproduction steps:1. Open the Command Prompt2. Open the attached "PROJECTFILE" project by using a command line in the Command Promp... Read more
Motion Blur 'Halo' artifacts when using HDRP
Reproduction steps: Open the attached “Repro” project Open the “Assets/Scenes/SampleScene.unity” Scene Enter the Play Mode Take a sc... Read more
[Mono] Socket.ReceiveAsync(Memory<T>, SocketFlags) doesn't change the un...
Reproduction steps:1. Download and open the attached project2. Enter Play mode2. Observe the Console window Expected result: No erro... Read more
DrawMesh is not being batched showing the "Saved by batching" value in t...
How to reproduce:1. Open the "IN_20895(1)" project2. Open the "EngineTest1" Scene3. Enter the Play Mode4. Open the "Stats" window5. ... Read more
ODR files from the local path are not loaded when using Addressables
How to reproduce:1. Open the attached “addressablesLoad.zip” project2. Open the “ResourceManagerConfig.cs” file3. Observe the “Shoul... Read more
DragPerformEvent is not called when files from the project folder are used
How to reproduce:1. Open the “drop_repro“ project2. Open the custom window in Window → DropZoneTest3. Open the Assets folder with th... Read more
Baking CharacterJoints and ConfigurableJoints for Unity Physics (Entitie...
How to reproduce:1. Open the attached project "PrefabSpawningExample.zip"2. Open Assets/Scenes/PrefabSpawningExample.unity3. Enter P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used