Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2019.4.X, 2020.3.X, 2021.1.X, 2021.2.X
Votes
1
Found in
2020.3.4f1
Issue ID
1342152
Regression
No
Crash in FixedJoint2D when playing in Player
Reproduction steps:
1. Open the user's attached project and make a build
2. Press play
Expected result: Player is playing
Actual result: Player crashes after some time of playing
Reproducible with: 2020.3.4f1
Forums thread: https://forum.unity.com/threads/crashes-in-physicsscene2d-updatejoints-float.718346/
We've got no repro, however after we created a custom build, user said, that the issue is gone
Comments (1)
-
Naotagrey
Jul 27, 2021 22:47
Was this fixed in the 3.14f1 or 3.15f1 versions?
It's my first time tracking an issue so I don't know if it will be directly stated here
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Persisted event listeners are reset when collapsing and expanding a component in the Inspector
- Floating Material Preview window has a burger icon button that does nothing when pressed
- TreeView drag and drop operation is not cancelled when a modal opens over it
- Remote Config window causes performance drop in Editor when multiple settings are added
- Property field override bar does not update transparency correctly when switching between valid and invalid GameObjects
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0a4
Resolution Note (fix version 2021.2):
Fixed in 2021.2.0b6
Resolution Note (fix version 2021.1):
Fixed in 2021.1.17f1
Resolution Note (fix version 2020.3):
Fixed in 2020.3.16f1
Resolution Note (fix version 2019.4):
Fixed in 2019.4.30f1