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Crash on PersistentManager::InstanceIDToLocalSerializedObjectIdentifier ...
Reproduction steps:1. Open the attached "crash_IN-56507.zip" project2. Open the “Assets/Scenes/Menu“ Scene3. Build the project on th... Read more
"PointerOutEvent" is not being called after pressing the first Button on...
How to reproduce:1. Open the "IN_48643" project2. Enter the Play Mode3. Using the touchscreen press the left Button4. Observe the Co... Read more
Error "NullReferenceException: Object reference not set to an instance o...
How to reproduce:1. Open the "IN_53037" project2. In the Build Settings "Run Device" dropdown, select the desired device3. Press Bui... Read more
Higher than expected memory for certain block sizes is used when using A...
How to reproduce:1. Build and run for iOS with Development Build enabled.2. Enable the Unity Memory Profiler.3. On the Memory profil... Read more
[Entities] Content fails to load in Player when using ENABLE_CONTENT_DEL...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/boot.unity” Scene3. In Hierarchy, select “GameObject... Read more
Build fails and an error "BadImageFormatException: Format of the executa...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Build And Run the project (File > Build And Run) Expected result:... Read more
visionOS - PolySpatial Volume To World shader incorrect if Volume Camera...
How to reproduce:1. Open the attached “visionOSTemplate-0.4.3_WorldPosition.zip” Project2. Build the project for visionOS3. Run the ... Read more
Crash on ShaderPropertySheet::AddNewPropertyUninitialized or block_remov...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/PuzzleMatchKit/Scenes/HomeScene.unity” Scene3. Enter... Read more
[Linux][Input] [Editor PlayMode] The Space key does not work when holdin...
Reproduction steps:1. Open the attached “Test Project” project2. Open the “Scenes/RobbinHoodBank1” Scene3. Enter the Play Mode4. Hol... Read more
[Input System] The “Input System package (New)” and “Both” options are s...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Open the Package M... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used