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GameObjects are not transparent in the Player when using a Shader with t...
How to reproduce:1. Build And Run the user’s attached “TranslucencyTest.zip” project2. Observe the result Expected result: Some Game... Read more
Physics2D.CapsuleCast with same width/height doesn't can become inaccurate.
How to reproduce:1. Download and open the attached "2DCapsuleCastBug" project1. Open the "2DCapsuleCastBug" scene2. Enter Play3. Obs... Read more
"An infinite import loop has been detected when processing post process ...
How to reproduce:1. Open the user's attached project2. Select Assets/gwen unity.fbx3. Click "Extract Textures..." in the Inspector w... Read more
NullReferenceException is thrown when loading multiple scenes consecutiv...
How to reproduce:1. Open the “IN-57355_repro“ project2. Open the “MainScene“3. Enter Play Mode4. Observe the Console Expected result... Read more
Inspector doesn’t show the Animation preview window when selecting the A...
How to reproduce:1. Open the user’s attached “Animation-preview-bug-repro.zip” project2. In the Project window, open “cube_animator.... Read more
Scriptable Singelton causes an exception when the file is stored with th...
How to reproduce:1. Open the attached project "ScriptableSingeltonMinimalExample.zip"2. Open TestWindow>TestWindow3. Right mouse ... Read more
GameObject that has a material with Alpha Clipping and Virtual Texturing...
How to reproduce:1. Open the attached “vt minimal repo.zip“ project2. Open the “OutdoorsScene“ Scene Expected result: The “MetalFenc... Read more
Empty string is shown when using the serialized field "<Size>k_BackingFi...
How to reproduce:1. Open the attached “SizeBackingFieldBug.zip“ project2. Open the “Bug Scene“ Scene3. Select the “Bug“ GameObject4.... Read more
GameObject with Unlit/NewUnlitShader material can't be selected when cli...
How to reproduce:1. Open the “PickingTest“ project2. Open the “SampleScene“3. In the Scene view, click on the “Plane A“ GameObject o... Read more
Search: Erros in the Console
Steps to reproduce: Create a 3D project Click the "Global Search" button (Command + K) Verify, that "List View" would be selected in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used