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Time to instantiate an object or add a component grows with repeated cycles
Steps to reproduce: 1. Download and open the latest attached project 2. Open the profiler window 3. Press play Expected result: st... Read more
Files with long non latin character names are shown as changed when coll...
Steps to reproduce: 1. Create a project on a machine running Windows 10 2. Enable Collaboration for the project and make an initial ... Read more
Physics.queriesHitBackfaces does not work with Collider.Raycast
To reproduce: 1. Open attached project "ColliderRaycast.zip". 2. Play "Raycast" scene. 3. Press left mouse button on the white squar... Read more
ALGCompression tool crashes when changing the texture shape to 2D on And...
ALGCompression tool crashes when changing the texture shape to 2D on Android platform Reproduction steps: 1. Open the attached proj... Read more
[Android] Splash Screen/Unity Logo doesn't fit on the screen
Steps to reproduce: 1) Download attached project or create a new one 2) Build and run project on a device Note: Look at Unity's sp... Read more
Playing and exiting play mode triggers a light re-bake
This is by design because when auto mode is used for building the lighting, editor fetches the data after quitting play mode. Theref... Read more
Adjusting motor speed of the hingejoint2D causes object to move uncontro...
Adjusting motor speed of the hingejoint2D on "piece2" while in play mode. Object starts to move uncontrollably (flickering). Note: ... Read more
When pivot.x is set to 0, Rect Transform is ignoring Vertical Fit set to...
Reproduction steps: 1. Open the attached project; 2. Select object Canvas/Scroll View/Viewport/Content/GameObject/Text; 3. Change Pi... Read more
RequireComponent Attribute throws an error with UnityEngine.AI
"[RequireComponent(typeof(UnityEngine.AI.NavMeshAgent))]" in the script throws an error to Console when attaching Game Object. It f... Read more
Prefabs values not applied to game object after switching between platforms
Switching compile defines for different platforms can cause inspector to become out of sync with the project files. Steps to Reprod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “ValidateSchema Error2” error is thrown in the Player when using IL2CPP Scripting Backend
- Symbolic links disappear when a .xcframework file is added through the Unity Editor
- Errors regarding importing occur upon opening a project when the "Library" folder is deleted
- MeshRenderer.sortingLayerID cannot be changed when change is being done in a built Player
- Warnings related to App Icon are being thrown when building project to VisionOS Platform