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[2D] Editor crashes when Undo and Redo operation is performed with Tile ...
On performing Undo and Redo operation with Tile Palette up to "Undo Create to Prefab" and "Redo Edit Palette" then it causes the edi... Read more
[TMP] Text is the wrong size when importing TMP Essentials after importi...
How to reproduce:1. Open the attached project's "case_1271192-Project.zip" Scene labeled "TutorialSampleExperiment"2. Add the Experi... Read more
[XR][Quest][Frame Debugger] Frame Debugger first freezes Unity, then bre...
Repro steps:1. Open SampleScene2. Press Play3. Note Game View is black4. Open Window > Analysis > Frame Debugger5. Press "Enab... Read more
[iOS 13][iPhoneX][Metal] Dynamic resolution causes excessive memory usag...
How to reproduce:1. Open the attached '1277219.zip' project2. Switch Platform to iOS and enable Development Build in Build Settings3... Read more
Selected object randomly changes the position while drag and dropping in...
Scenario1Steps:1. Open attached project (works with a new project too)2. Open SampleScene3. Select one of the GameObjects in the Hie... Read more
Crash on Tilemap::ValidateAllTileAssets when opening a specific prefab o...
Reproduction steps:1. Open the attached project ("1275562.zip")2. Double click the "desertbiome.prefab" or drag it to the Scene View... Read more
[Mac] OnApplicationFocus not triggered when calling Social.ShowAchieveme...
How to reproduce:1. Open user-submitted project (GameCenterTest.zip)2. Build and run for MacOS Standalone3. Sign in to Game Center i... Read more
[Xcode12][Burst] iOS builds with Universal/ARMv7 architecture fail in Xc...
Steps to reproduce: 1. Open attached 'test-lib-2019.zip' project (or open an empty project and install 'Burst' package via Package M... Read more
[URP] Changing URP Asset settings breaks Mock HMD rendering until scene ...
Repro steps:1. Open attached project "1275347"2. Open "SampleScene"3. Enter Play Mode4. Toggle "Depth Texture" and "Opaque Texture" ... Read more
[MacOS]Internal errors communicating with the shader compiler when openi...
Steps to reproduce:1.Open user's attached project "Shapes.zip" Expected results: No shader errors are generatedActual results: Error... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CheckDeviceStatus when converting materials from built-in to URP and using DX12
- Higher CPU frame time on Android devices with Cortex-A510 efficiency cores (vs Cortex-A55)
- Alt+click on List header does not recursively toggle child foldouts when items use a UI Toolkit CustomPropertyDrawer
- Artifacts are rendered in UITK when using Font Assets and using negative outlines
- Editor hangs when opening Asset picker window for AssetReference and a lot of addresable assets are present in the project