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UI size changes unexpectedly when switching PanelSettings Render Mode fr...
*Steps to reproduce:* # Create a new Unity Project # Create a UI Document (Assets > Create > UI Toolkit > UI Document) # In th... Read more
UI Builder shows warning in Play Mode when editing with unsaved changes
*Steps to reproduce:* # Create a new Unity Project # In the Hierarchy, add a UI Document GameObject # In the Project window, c... Read more
Switching Size Modes doesn't always adjust UI size
*Steps to reproduce:* # Open the attached Unity project "SizeMode" from Google Drive link # Open "SampleScene" Scene # In Hier... Read more
An invisible Element without edges is left over when a Preview is conver...
*Steps to reproduce:* # Open any Project # Create and select an Asset with a Preview Window in the Inspector (e.g. any Material)... Read more
UI Builder Scroll button for Code Preview section automatically selects ...
*Steps to reproduce:* # Open the attached project # Open the NewUXMLTemplate asset # In the UI Builder window, expand the UXML... Read more
Memory increases indefinitely when playing VLC video stream
How to reproduce: 1. Open the project “IN-101584_VLCMemoryLeak6000” 2. Build the project, File → Build and Run 3. In the Standa... Read more
Reflections flicker between normal and black when enabling Probe Blending
How to reproduce: 1. Open the project “IN-100569_reflections” 2. In the Scene View, move the camera around Expected result: Reflec... Read more
The edge of the Terrain is breaking when painting along the edges where ...
How to reproduce: 1. Open the “TerrainBug“ project 2. Open the “Slyvie“ scene 3. In the Hierarchy, select the “Terrain_(-1524.0, ... Read more
Custom Event node is not triggered when Get Variable node is connected i...
How to reproduce: 1. Open the attached “IN-101100” project 2. In the Project tab, open the “SampleScene” 3. Enter Play mode 4. I... Read more
Sidebar text in Package Manager does not disappear when sidebar is at it...
*Steps to reproduce:* 1. Create a new project 2. Open Package Manager (Window > Package Management > Package Manager) 3. Resize l... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support