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Reference for the SVG Importer in the Inspector leads to a missing page
How to reproduce:1. Open the attached “IN-101233” project2. Click on the “white_Blank” SVG in the Assets folder3. In the Inspector o... Read more
Global textures fail to render when using an overlay Camera while MSAA i...
How to reproduce:1. Open the attached “IN-99388” project2. Open the “SampleScene”3. Observe the Game View Expected result: The spher... Read more
Behavior Graph is not updated after exiting Play Mode
How to reproduce:1. Open the “BehaviorPlayModeBug.zip“ project2. Open the “SampleScene“3. In Project tab open the “Behavior Graph“4.... Read more
XML data is incorrectly parsed due to XmlReader.ByteArrayToHex when dese...
Reproduction steps:1. Open the attached “IN-101795.zip” project2. Build and Run the “SerializeTest” Scene for WebGL (File > Build... Read more
“Assertion failed on expression” error throw when selecting Material imp...
Steps to reproduce:1. Create new Unity project (URP Template)2. Import VFX Graph Package to the project3. Import “Learning Templates... Read more
The Windows Build creates the D3D12 folder and the .dll file when D3D11 ...
Reproduction steps: 1. Open the project “IN-100566_Build-D3D11-issue”2. Build the project, File → Build Settings… → Build3. Open the... Read more
New Input System requires multiple screen touches when selecting UI in t...
How to reproduce: 1. Open the project “IN-99955_touch-issue”2. Build the project, File → Build and Run3. Use the touch screen to cli... Read more
Missing documentation page for Visual Effects Defaults
Steps to reproduce:1. Create new Unity project (URP Template)2. Import VFX Graph Package to the project3. In Project window create V... Read more
"Scene Depth Difference" Node has an input Port which is called Position...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/ShaderGraphBug.unity” Scene3. Open “/Assets/S... Read more
Node Library window sections text in Context folder are not visible when...
Steps to reproduce:1. Create new Unity project2. Make sure Editor Theme is set to Light3. Import VFX Graph Package to the project4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Version Control “Create a new workspace” window text boxes expand vertically when inputting a very long text and covers the whole window
- A Blend Tree's Visualization is not repainted when a Blend Tree's Parameters change in Play Mode
- Cursor size and resolution is inaccurate when switching the 'Default Cursor' field
- Lightmapping delegate not called for first scene when baking via "-executeMethod" on editor launch
- Depth of Field doesn't apply correctly to Canvas UI when it is set to World Space Render Mode