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0
votes
Fixed

[Mac] Download assistant shows incorrect size of installer file

Installer

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Dec 05, 2016

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Version/s: 5.5.0p1

Mac-specific case. To repro: 1. Run DA. 2. Select Editor and several components. 3. Editor is downloaded fine. Actual behaviour... Read more

0
votes
Fixed

[Trails] Trails glitch when attached to particles created via script cal...

Shuriken

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Dec 05, 2016

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Version/s: 5.6.0a6

Repro steps: 1. Open Scene1 from attached project. 2. Press play. 3. Observe trail behavior. 4. Disable script attached to the part... Read more

8
votes
Fixed

Custom input stops working in Unity 5.5 when Cursor lock state is set to...

UI

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Dec 04, 2016

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Version/s: 5.4.3p2

Custom input module stops working in Unity 5.5 when Cursor lock state is set to locked. To reproduce: 1. Open example in Unity 5.4... Read more

0
votes
Fixed

Building for WebGL with wasm enabled fails

WebGL

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Dec 01, 2016

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Version/s: 5.6.0a6

To reproduce: 1. Create new project 2. Switch platform to WebGL 3. Enable WebAssembly in Player Settings 4. Build Actual: build fai... Read more

10
votes
Not Reproducible

Crash in ::ProduceObjectInternal() when getting asset bundle via UnityWe...

Mobile

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Dec 05, 2016

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Version/s: 5.5.0f3

Steps to reproduce: 1. Open the project 2. Build to iOS 3. Open the app on iPhone (make sure there's a working internet connection) ... Read more

10
votes
Fixed

UNetWeaver error after upgrading project from 5.4 to 5.5/5.6

Networking

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Dec 05, 2016

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Version/s: 5.5.0f3

To reproduce: 1. Open attached project 2. Observe UNetWeaver error in console: UNetWeaver error: Exception :System.MissingMethodEx... Read more

0
votes
Postponed

Automatic Texture format does not change when changing compression setti...

Graphics - General

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Nov 18, 2016

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Version/s: 5.5.0b11

Steps to reproduce: 1. Open the attached project 2. Click on "particle_floaties.png" texture inside the assets folder 3. In Inspecto... Read more

0
votes
Duplicate

Turning on screen sharing and opening game from background results in bl...

Android

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Sep 29, 2015

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Version/s: 5.2.1f1

Reproduction steps: 1) Open user's attached project 2) Build and run it on a device which can share screen with other devices 3) Pre... Read more

0
votes
Won't Fix

Method which draws GL primitives called from Coroutine draws them darker...

Scripting

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Nov 29, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Download repro.zip and open "new" scene 2. Start game and change Canvas render mode from Overlay to Camera 3.... Read more

0
votes
Fixed

[5.6] Dragging a ScriptableObject crashes the editor

Editor - Other

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Dec 06, 2016

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Version/s: 5.6.0

In 5.6/trunk, dragging a ScriptableObject asset somewhere in the editor (over hierarchy, or over inspector etc.) crashes the editor.... Read more

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