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Values changed in cginc file are not detected in shaders
To reproduce:1. Open attached project;2. In the project tab, select shaders/Material1 so that it appears in the Inspector on the rig... Read more
[Graphics, Vulkan] Copying Texture2D to Texture2D array with incomplete ...
How to reproduce: Open and run the user attached build Observe the crash Reproducible with: 2020.3.36f1 Reproduced on: Windows 10 (I... Read more
Unable to modify RWStructuredBuffer elements via indirect dispatch of a ...
Reproduction steps:1. Open project "dispatch_indirect_bug.zip"2. Open Scene "TestScene"3. Enter Play Mode4. Observe Game view Expect... Read more
[Audio] Crash attaching a script which implements MonoBehaviour.OnAudioF...
To Reproduce: 1. Open the project attached to the post ("683583_OnAudioFilterRead.zip").2. Remove 'Example Audio Filter' from Main C... Read more
Silent Crash caused by DLL after API Updater runs and makes invalid edit...
How to reproduce:1. Open the attached project with2. Go to Tools > Odin Inspector > Preferences > AOT Generation3. Click Ge... Read more
[LightModule] Lights are not cleared when Stop() and Clear() are called.
Repro steps:1. Open Scene1 from attached project.2. Press Play3. Press the Space button to stop the particles4. Observe how the part... Read more
IndexOutOfRangeException is thrown in NativePassCompiler when a graphics...
Reproduction steps:1. Open the attached “IN-114314.zip” project2. From the Project window, select the “af_Renderer” asset3. In the I... Read more
CustomLighting::SetCustomLighting crashes on the project loading process
To reproduce: 1. Download attached project "Virtual-SESC.zip" and open in Unity Expected Result: Unity loads and opens projectActual... Read more
Editor crashes when opening project
To reproduce:1. Open attached projectThe editor should now crash. Reproducible on 5.5.0f2, 5.5.0f3, 5.6.0a5Not reproducible on: 5.3.... Read more
[UNET] NetworkServer.Spawn doesn't sync rotation to clients
Steps to reproduce:1) open attached project "NetworkSpawn.zip"2) build and play with client and host3) click "Space" on one of the c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine