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Fixed in 2017.1.X
Votes
2
Found in
5.6.0f3
Issue ID
898024
Regression
Yes
VR does not render if a renderTexture whose format is set to RGB565 is created, crash is possible
Steps to reproduce:
1. Download and open the attached project
2. Attempt to enter playmode
Expected result: everything as usual
Actual result: gameview is frozen, "RenderTexture.Create failed: format unsupported - 4" error is printed
Reproduced on 5.6.0f3, 2017.1.0a6
Not reproduced on 5.6.0f1
Notes:
-This does not reproduce when VR is not enabled
-User claims this caused a crash. I was unable to reproduce it
-While this is not done by default, some assets(e.g Leap Motion, AVPro) create it under those settings
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mpgholden
Apr 07, 2017 18:59
Workaround is to uncheck "use 32 bit display buffer." I was only able to reproduce this when testing for Gear VR / Daydream on Android.