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0
votes
Won't Fix

Sub Graph node is showing a "Validation" error when it has a keyword

Package: Shader Graph

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Jun 23, 2022

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Version/s: 12.0.0

How to reproduce: 1. Open project "empty.zip" 2. Open "TestShaderGraph.shadergraph" (Assets>TestShaderGraph) 3. Observe the "TestSub... Read more

0
votes
Won't Fix

CapsuleCollider2D behaves incorrectly when affected by PlatformEffector2...

Physics2D

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Sep 13, 2016

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Version/s: 5.5.0b3

Steps to reproduce (watch gif): 1. Open attached project 2. Open "PlatformEffector2D" scene 3. Press play 4. Move big rectangle with... Read more

0
votes
Fixed

[UIElements] Border radius specified in percent varies with parent size

UI Toolkit

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Jun 14, 2019

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Version/s: 2019.3.0a1, 2019.3.0a5

How to reproduce: 1. Open attached project "BorderChangesWhenParentResizes.zip" 2. Open the Test window ("Bug" > "Test") 3. Resize t... Read more

0
votes
By Design

[InputSystem] InputSystem.onDeviceChange is not called in runtime

Package: Input System

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Jun 02, 2022

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Version/s: 4.2.1

Reproduction steps: 1. Open the attached project ("ca1263946se.zip") 2. Open "VRScene" scene 3. Enter Play mode and look around w... Read more

0
votes
Fixed

Crash in _platform_memmove$VARIANT$Haswell when disabling Component whic...

Audio

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Apr 01, 2016

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Version/s: 5.4.0b13

How to reproduce: 1. Open attached project 2. Open scene Untitled.unity 3. Play the scene 4. Disable the 'With On Audio Filter" com... Read more

0
votes
Fixed

ENABLE_INPUT_SYSTEM symbol is not being updated when the Input system is...

Package: Input System

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Jan 24, 2020

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Version/s: 2020.1.0a20

1) Open SampleScene in the attached project 2) See the debug message in the console. If it's not there, enter playmode. 3) In Player... Read more

0
votes
Fixed

The bounciness combine value of a physics material affects the colliding...

Physics

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Jun 20, 2017

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Version/s: 5.5.4p1

The bounciness combine value of a physics material affects the colliding objects Steps to reproduce: 1. Open attached project. 2. ... Read more

6
votes
Fixed

NullReferenceException is thrown and Subgraph is not created when conver...

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May 13, 2024

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Version/s: 2021.3.38f1, 2022.3.28f1, 6000.0.1f1, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Test.shadergraph” Shader Graph editor 3. Convert ... Read more

0
votes
Fixed

[HDRP] Baked reflection probe causes the scene to always be marked as dirty

Package: Scriptable Render Pipeline HD

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Nov 20, 2019

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Version/s: 6.9.1

How to reproduce: 1. Open the attached "ReflectionProbeSave.zip" project 2. Open "SampleScene" and notice that it's marked as dirty ... Read more

0
votes
Fixed

[Android] ECS objects are bunched together in the wrong position when be...

Package: Entity Component System (ECS)

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May 22, 2019

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Version/s: 0.0.12-preview.30

To reproduce: 1. Open attached project 2. Build and Run to Android device 3. Notice how all of the objects in the sub scene are bunc... Read more