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Switching graphics API to any OpenGL crashes Unity



*Note: apparently this bug is only reproducible on older machines using Intel HD Graphics, updating the drivers might solve the issue as well.

Steps to reproduce:

1. Unzip and open the project attached by user in Unity ( *Note: it should reproduce even with a blank project.
2. Nothing should be happening. Now go to File > Build settings... > Player settings > Settings for PC, Mac & Linux Standalone.
3. Try changing the graphics API to OpenGL (Core, L2, ES2, ES3 should all give the same results).
4. Unity should crash.

*Note: I didn't have a machine on which I could reproduce this bug, so I asked @vitaly to try, since he had a machine with Intel HD Graphics. It only reproduced on one of his laptops, which was older.

Reproduced on:
5.3.0b6, 5.3.4f1, 5.3.4p1

Did not reproduce on:

Comments (2)

  1. Lokir

    Aug 20, 2017 08:05

    I am having this exact issue on unity 2017.1.0p4.

    also can't run unity without this tag, since it clashes with something on my computer. Which is an Asus rog 752.

    So without opengl unity performs horribly. 2-5fps when I run the scene.

  2. 81neart

    Mar 25, 2017 13:14

    Have the same issue, I have 10 years old laptop with ATI HD 2600 Card with OpenGL 3.3 support official drivers, It's old but for my needs it's quite suitable)

    I am using Unity 5.4.0f3 (64-bit) on Windows 7 64-bit
    Unity crashes while switching to OpenGLCore API, or while loading project at startup when using "-force -opengl" key

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