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Wrong asset is loaded when using Addressables with Pack Separately bundl...
How to reproduce:1. Open the “IN-112483_AddressablePackSeparate“ project2. Open the “Sc_Menu“ Scene3. Go to Window > Asset Manage... Read more
Clicking “Selected Sample Track” throws errors and no window opens
Steps to reproduce: Create a new Unity project Go to Window → Analysis → Profiler Switch to Edit Mode profiling and record for a few... Read more
GBuffer5 appears empty/black when blit to screen in Deferred Rendering Path
Reproduction steps:1. Open the attached “IN-114624.zip” project2. Open the “RenderingLayerMaskBug” scene3. From the Project window, ... Read more
Rendering artefacts appear in the Game view window when maximizing/minim...
Steps to reproduce:1. Open the attached "TestingProject.zip" from provided Google Drive link2. Make sure that Frame Debugger is enab... Read more
[Android] Black Screen instead of the camera stream when AR Camera is used
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “Scene“3. Build and Run for Android4. Accept the Camera permissio... Read more
“Frame Debugger On” text color not maintained across different Editor Th...
Steps to reproduce:1. Create new Unity project2. Open Frame Debugger window3. Enable Frame Debugger4. Below Game view tab observe “F... Read more
Unselecting an edge requires multiple clicks when using shift select
How to reproduce1. Open the attached “PB_multiple_edge_issues” project2. Open the “SampleScene”3. In the Hierarchy, select the “test... Read more
Hidden edge is selected when clicking near visible and hidden edges inte...
How to reproduce:1. Open the attached “PB_multiple_edge_issues” project2. Open the “SampleScene”3. In the Hierarchy, select the “tes... Read more
Incorrect transform computation in UnifiedRayTracing API
Forum thread: [https://discussions.unity.com/t/introducing-the-unifiedraytracing-api/1680597/16] How to reproduce:1. Open the ReproP... Read more
Disabled dropdowns in Lighting window are inconsistently expanded or col...
Reproduction steps:{}{}1. Create a new project2. Open Lighting window (Window > Rendering > Lighting)3. Observe the dropdowns ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask