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Animation's behavior remains changed when the Animation's settings are c...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4. ... Read more
The Texture preview is broken when the Texture Type is not Default and t...
How to reproduce:1. Open the user-attached project “TexturePreview”2. In the Project window click Assets → Textures → Concrete3. Obs... Read more
GizmoManager.DrawGizmos never finishes loading when opening Scene
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/OpenMe.unity” Scene Expected result: The Editor open... Read more
Application.isFocused is showing Unity window still focused when unfocus...
Reproduction steps: 1. Open the attached project “isFocused”2. Enter Play Mode3. Observe the Console Expected result: Console output... Read more
C# Script Component from a Package is missing when it is attached to a l...
Reproduction steps:1. Open the "IN-49608.zip" project2. Build And Run the project Expected results: Video and audio starts playing i... Read more
[HDRP] Motion vectors are wrong for terrain not positioned at the origin...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/OutdoorsScene.unity” Scene3. Enter the Play Mode4. O... Read more
Some asset icons are shown smaller or black when imported
Reproduction steps:1. Open the attached project "ReproProj"2. In the Project window search for “mitochondria“3. Observe the search r... Read more
Package description window does not repaint after other package is updat...
h5. How to reproduce:1. Open the attached project from the link in the comments2. Navigate to Window > Package Manager3. Select a... Read more
Editor crashes with 'Graphics device is null' when using the sync versio...
How to reproduce:1. Open the user attached “repro-project” project2. Open the “WebCamTextureToMatExample” Scene3. Enter Play Mode4. ... Read more
Crash on malloc_internal when recompiling a ShaderGraph used by another ...
How to reproduce:1. Open the user attached “1617723-UsePass.zip“ project2. Open the scene called "Scene"3. Open "SpecVertColFast" in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used