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Incorrect colors are rendered when using GUI.DrawTexture on macOS with M...
Reproduction steps:1. Open the attached project "IMGUITest"2. Change Graphics API to Metal in the Player Settings3. Build and Run th... Read more
[iOS] “Screen.safeArea” reports wrong values when the “Show Splash Scree...
How to reproduce:1. Build And Run the user’s attached “Safe Area Bug.zip” project on an iOS device2. Observe the logs in Xcode Expec... Read more
[Android][OpenGL] Not every RenderPass calls glInvalidateFramebuffer whe...
Steps to reproduce:1. Open the attached “LegacyEmpty” project2. In Project Settings → Player → Other Settings change Scripting Backe... Read more
[Quest 2] OpenXR plugin OpenXRFeature OnAppSpaceChange not triggered
Steps to reproduce:1. Open the attached user's project "HandTrackingTest.zip"2. Make sure OpenXR is selected as the XR Plugin3. Buil... Read more
[VFX Graph] DrawRenderer does not account for Culling Mask of the Camera...
How to reproduce: Open the attached project Open TestScene Enter Play Mode Select Main Camera Unselect 'offscreenvfx' layer Expected... Read more
"Objects are trying to be loaded during a domain backup. This is not all...
Reproduction steps:1. Open the attached "repro_IN-48138.zip" project2. Open the "SquareGrid.cs" file3. Change anything (f.e., add a ... Read more
"INITIAL_MEMORY is not defined" error is thrown on building when using a...
How to reproduce:1. Open the user-attached project “LoaderWebGL”2. Click “Build And Run” Expected result: The project is built corre... Read more
DllNotFoundException thrown when importing USD files on macOS
Reproduction steps:1. Open the attached project "22LTS_Bug_Reporting_Project"2. Enter Play mode Expected result: no errors in the Co... Read more
WebGL Player crashes when opening a new FileStream and the file is compr...
Reproduction steps:1. Open the "IN-49208.zip" project2. Build And Run the project Expected results: No message pops up in the browse... Read more
Color correction in the Scene changes when enabling second Camera with T...
Reproduction steps:1. Open the attached '1420863-sample' project2. Open the 'TestScene'3. Enter Play mode4. Press the spacebar Expec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used