Search Issue Tracker
UI Toolkit meshes are fully rendered and rasterized when opacity is 0
Steps to reproduce: Load RenderDoc Open the Package Manager With the UI Debugger, set the opacity of the package list to 0 Take a Re... Read more
[macOS][iOS][IL2CPP] Crash when using the nullable enum as a parameter a...
How to reproduce:1. Open the “iOSCrashTest.zip“ project2. Open the “SampleScene“3. Choose the iOS build module4. Navigate to the “Fi... Read more
Text is not displayed in the Inspector window when using Korean characters
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Test.unity“ Scene3. Select the “Test“ GameObject in th... Read more
Profiler Search is not filled in completely when entering a string of ch...
How to reproduce:1. Create a new Unity project2. Go to Window -> Analysis -> Profiler3. Under the Captures List, enter a strin... Read more
Target selection menu in Profiler has no highlight when hovering on vari...
How to reproduce:1. Create a new Unity project2. Go to Window -> Analysis -> Profiler3. Near the "Record" button, open the tar... Read more
[Usability] Process details under Threads in Profiler can't be scrolled ...
How to reproduce:1. Create a new Unity project2. Go to Window -> Analysis -> Profiler3. Switch to the "Edit Mode" profiling an... Read more
Error "NullReferenceException: Object reference not set to an instance o...
Reproduction steps:1. Open the attached project "ReproProj"2. Observe the Console Expected result: No Errors existActual result: Err... Read more
[HDRP] Rendering breaks when changing upscaler settings with attached fr...
Steps to reproduce: 1) Start a new HDRP project 2) Enable Dynamic Resolution in HDRP asset, add any filter 3) Open Frame Debugger an... Read more
Profiler window: “File path is too long” warning text appears pixelated ...
Steps to reproduce: Open a new Unity project Open the Profiler window (Window → Analysis → Profiler) Enter Play Mode Save the captur... Read more
[Android][Input System] Input is detected as active in the Input Debugge...
How to reproduce:1. Open the “ControllerIssue.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Connect a controll... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask